Paler the Dungeon (0, 16, D) a ball python corpse (skeletalised by now) (0, 23, D) a +0 club (2, 4, D) 10 stones (5, 4, D) a +2 mace a +2 hand axe (5, 14, D) a +0 dagger a +0 robe (5, 15, D) a +0 dagger a goblin corpse (skeletalised by now) (6, 4, D) a +2 quarterstaff a +2 trident (6, 17, D) a +0 club (7, 4, D) a +2 falchion of holy wrath a +2 dagger (7, 23, D) a +0 short sword 4 stones (8, 9, D) a +2 mace of protection (8, 10, D) a +0 quarterstaff of speed (8, 11, D) a +2 dagger of draining (8, 12, D) a +3 chain mail (9, 6, D) a frilled lizard skeleton (9, 9, D) a +1 long sword of holy wrath (9, 10, D) a +1 heavy trident (9, 11, D) a +0 hand axe of freezing (9, 12, D) a +3 scale mail (9, 17, D) a +0 whip of flaming a +0 robe (12, 19, D) a river rat corpse (skeletalised by now) (13, 21, D) a +0 giant spiked club a +0 giant club (17, 19, D) a +5 ring mail a maw talisman (17, 20, D) a +4 scale mail a maw talisman (17, 21, D) a +2 morningstar of protection (17, 22, D) a +1 broad axe of freezing (17, 23, D) a +2 rapier of electrocution (18, 19, D) a +5 ring mail the protean talisman of Bupomotz {Fly rF++ Str-4 Int+2} [protean talisman] Fly: It grants you flight. rF++: It greatly protects you from fire. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). (18, 20, D) a +4 chain mail the blade talisman of Mysticism {rPois SInv} [blade talisman] rPois: It protects you from poison. SInv: It lets you see invisible. (18, 21, D) the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. (18, 22, D) a +0 lajatang (18, 23, D) a +2 scimitar of holy wrath (22, 17, D) the felid skeleton of Paler (25, 12, D) a +0 shortbow (25, 22, D) a water moccasin corpse (skeletalised by now) (26, 11, D) a blink frog corpse (skeletalised by now) (26, 12, D) a blink frog corpse (skeletalised by now) (27, 13, D) a blink frog corpse (skeletalised by now) (29, 12, D) a +2 vampiric spear a goblin corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (29, 21, D) a swamp drake skeleton (30, 11, D) a blink frog skeleton (34, 14, D) a yak skeleton (34, 15, D) a yak skeleton (35, 14, D) a yak skeleton (35, 15, D) a +0 dire flail a +0 dire flail an ettin skeleton (35, 16, D) the felid skeleton of Paler (35, 17, D) a +0 robe (35, 20, D) a hound skeleton (35, 22, D) a +3 spear of flaming (36, 14, D) a yak skeleton (36, 15, D) a yak skeleton (37, 17, D) a wind drake skeleton a black mamba skeleton a bullfrog skeleton (39, 21, D) a +0 trident a +1 short sword a +0 robe a salamander skeleton (40, 13, D) a +0 glaive (40, 17, D) a manticore skeleton (40, 21, D) a +0 falchion a +0 robe (41, 11, D) a +0 trident (41, 22, D) a +0 shortbow (41, 23, D) a +4 dire flail of freezing a +0 robe (42, -1, D) a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) (42, 0, D) a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, 1, D) a +0 trident a merfolk corpse (skeletalised by now) (42, 3, D) a +0 long sword a +0 robe (42, 23, D) a +4 hand axe a +0 robe (43, -1, D) a +0 hand axe a +0 scale mail (43, 2, D) a +0 club (43, 4, D) a +0 giant spiked club an orc corpse (skeletalised by now) (45, -2, D) a +0 giant spiked club a +0 giant spiked club (45, 17, D) a +0 giant spiked club a +0 giant spiked club (47, 7, D) a +3 heavy battleaxe (47, 8, D) a +3 glaive of protection (47, 19, D) a +0 dagger a +0 robe (48, 7, D) a +3 glaive of protection (48, 8, D) a +3 battleaxe (50, 7, D) a +3 spectral giant spiked club (50, 8, D) a +6 battleaxe (50, 20, D) a +0 quarterstaff of speed (50, 21, D) a +2 heavy flail (50, 23, D) a ring of positive energy a ring of flight (51, 7, D) the +11 orcbow of the Lamprey {elec, rPois} rPois: It protects you from poison. (51, 8, D) a +3 battleaxe of freezing (51, 20, D) a +0 shortbow (51, 21, D) the +4 ring mail "Nogir" {rF- rCorr Slay+3} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (51, 23, D) a +0 pair of boots (53, 22, D) 2 scrolls of enchant weapon (54, 14, D) a +0 dagger (54, 23, D) 2 scrolls of enchant armour (57, 11, D) the amulet of Tyvaju Awkaa {Spirit Harm Fly rPois rC+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Harm: It increases damage dealt and taken. Fly: It grants you flight. rPois: It protects you from poison. rC+: It protects you from cold. (unseen) (57, 12, D) the ring "Beaddyg" {AC+4 Str+3 Int+6 Dex-5} [ring of protection] AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). (unseen) (57, 13, D) the ring of Eternal Night {Will+ rCorr Str+2} [ring of willpower] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (unseen) (57, 14, D) the amulet "Rezoreps" {Harm Regen+ Int+3} [amulet of regeneration] Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). (unseen) (57, 16, D) 5 potions of haste (57, 17, D) a staff of death (57, 18, D) 5 potions of heal wounds (57, 20, D) the ring "Mitriud" {rPois rF+ rN+ Str+2} [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). (unseen) (58, 11, D) the ring "Numa" {rElec Str+3 Slay+5} [ring of slaying] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (unseen) (58, 12, D) the ring of the Everdark {rElec AC+4 Str+3 Slay+2 Stlth-} [ring of protection] rElec: It insulates you from electricity. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth-: It makes you less stealthy. (unseen) (58, 13, D) the ring "Pohipa" {Fly rF+ Slay+5 Stlth+} [ring of slaying] Fly: It grants you flight. rF+: It protects you from fire. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth+: It makes you more stealthy. (unseen) (58, 14, D) the ring of Nemach {rCorr Str+4 Dex-4 Slay+5} [ring of slaying] rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (unseen) (58, 16, D) 5 potions of mutation (58, 17, D) 5 potions of magic (58, 18, D) 5 potions of mutation (58, 20, D) the ring of Qiuw {rElec rF- EV+6 Str+3 Stlth+} [ring of evasion] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. EV+6: It affects your evasion (+6). Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (unseen) (59, 11, D) the amulet of the Invisible Hand {Faith Stlth+} [amulet of faith] Faith: It allows you to gain divine favour quickly. Stlth+: It makes you more stealthy. (unseen) (59, 12, D) the ring "Guckosabb" {Will+ Int+2 SInv} [ring of see invisible] Will+: It increases your willpower. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (unseen) (59, 13, D) the amulet "Zeorus" {Faith ^Drain rCorr Int+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (unseen) (59, 17, D) a Gell's gravitambourine (2/2) (59, 18, D) a lightning rod (4/4) (60, 11, D) the amulet of Cowardice {rPois Regen+ Str+6 Slay+2 SInv} [amulet of regeneration] rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str+6: It affects your strength (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (unseen) (60, 12, D) the amulet of the Dragon {Regen+ Int+4} [amulet of regeneration] Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). (unseen) (74, -1, D) a +0 whip a +0 robe (74, 1, D) a Killer Klown corpse (74, 5, D) a +9 club of flaming (74, 7, D) the felid corpse of Paler (75, 13, D) a parchment of Summon Horrible Things (75, 15, D) a parchment of Lee's Rapid Deconstruction (75, 16, D) a parchment of Alistair's Walking Alembic (75, 17, D) a manual of Throwing (75, 18, D) a parchment of Spellspark Servitor