Dungeon Sprint DCSS version 0.34-a0-362-gf73b091665 (webtiles) character file. Game seed: 5356061021495346844 0 Paler the Vexing (level 1, -4/9 HPs) Began as a Felid Enchanter on July 12, 2025. Slain by a crocodile (13 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:39 (21 turns). Paler the Vexing (Felid Enchanter) Turns: 21, Time: 00:00:40 Health: -4/9 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 16 Int: 18 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth +++ HPRegen 0.21/turn MPRegen 0.09/turn %: no teleportation @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions a - a potion of invisibility b - a potion of curing c - a potion of heal wounds e - 2 potions of magic Skills: - Level 2.6 Dodging * Level 4.0 Stealth + Level 1.0 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. Found 243 gold pieces. You fade into invisibility! You feel yourself speed up. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. There is an open door here. You closely miss the merfolk siren. The merfolk siren barely misses you. You claw the merfolk siren! The merfolk siren is lightly wounded. The merfolk siren closely misses you. You closely miss the merfolk siren. You bite the merfolk siren. The merfolk siren is moderately wounded. You barely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren barely misses you. You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren misses you. You scratch the merfolk siren but do no damage. The merfolk siren is moderately wounded. You claw the merfolk siren! You bite the merfolk siren! The merfolk siren is severely wounded. The merfolk siren hits you with a +0 trident!! Ouch! That really hurt! You die... You rejoin the land of the living... A crocodile comes into view. The crocodile barely misses you. You barely miss the crocodile. The crocodile barely misses you. You barely miss the crocodile. Your bite misses the crocodile. The crocodile is engulfed in a cloud of scalding steam. The crocodile bites you! Ouch! That really hurt! You die... ....# #..# #.#### #....# ###..## #+# ##..# ##.## #..# +.<.+ +..### ##.## #@§..# #†# #l..§..~~ #.m.# ~~§....~# #..#..# ~~~§§~..~# ##. .##~~~§§~§§§§# ## ##~~~§≈≈~§~~~# ~~~~~≈≈§≈~~~# +++#~≈§≈§≈≈§~# You could see a crocodile. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Felid Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 1 | D | Noticed a merfolk siren 12 | D | Mangled by a merfolk siren 12 | D | Lost a life (0 lives remaining) 14 | D | Noticed a crocodile 21 | D | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 9 Bite || 2 Use: Potion || 3 Armour: Skin || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | Dungeon | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 17 daAuts