Dungeon Sprint DCSS version 0.34-a0-362-gf73b091665 (webtiles) character file. Game seed: 6926162297718815142 0 Paler the Vexing (level 1, -1/21 HPs) Began as a Draconian Enchanter on July 12, 2025. Slain by a hippogriff (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:19 (11 turns). Paler the Vexing (Draconian Enchanter) Turns: 11, Time: 00:00:19 Health: -1/21 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.23/turn MPRegen 0.08/turn %: no teleportation @: berserking, hasted, invisible, very quick A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Scrolls h - a scroll of blinking Potions b - a potion of invisibility c - a potion of curing d - a potion of heal wounds f - 2 potions of magic Skills: + Level 1.0 Short Blades + Level 1.7 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 2.6 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Confusing Touch Hex 9% N/A 22% 3 Tukima's Dance Hex 9% N/A 22% 3 Gloom Hex/Necr 10% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Welcome, Paler the Draconian Enchanter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 2 hippogriffs come into view. Found 243 gold pieces. You fade into invisibility! You feel yourself speed up. There is an open door here. The helpless hippogriff fails to defend itself. You puncture the hippogriff! The hippogriff is lightly wounded. The hippogriff barely misses you. The hippogriff closely misses you. The hippogriff barely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You barely miss the hippogriff. The hippogriff is lightly wounded. The hippogriff barely misses you. The hippogriff claws you. x2 You puncture the hippogriff! Your tail-slap misses the hippogriff. The hippogriff is moderately wounded. You puncture the hippogriff! The hippogriff is heavily wounded. The hippogriff pecks you! * * * LOW HITPOINT WARNING * * * The hippogriff claws you but does no damage. The hippogriff barely misses you. You hit the hippogriff. You tail-slap the hippogriff. The hippogriff is severely wounded. The hippogriff pecks you but does no damage. The hippogriff barely misses you. The hippogriff claws you. You die... ## #+###.## ##.##@H.# +.<.'###+ ##.##$H.# #+# #.## ## You could see a hippogriff (unable to see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Draconian Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D | Noticed a hippogriff 1 | D | Noticed a hippogriff 11 | D | Slain by a hippogriff Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 5 Tailslap || 1 Use: Potion || 3 Stab: Sleeping || 1 Armour: Skin || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts