Dungeon Sprint DCSS version 0.34-a0-362-gf73b091665 (webtiles) character file. Game seed: 8140706660856417793 0 Paler the Sneak (level 1, 0/13 HPs) Began as a Spriggan Enchanter on July 12, 2025. Slain by a merfolk siren ... wielding a +0 spear (13 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:25 (8 turns). Paler the Sneak (Spriggan Enchanter) Turns: 8, Time: 00:00:26 Health: 0/13 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 5/5 EV: 16 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth HPRegen 0.22/turn MPRegen 0.09/turn %: no teleportation @: berserking, hasted, invisible, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of invisibility d - a potion of curing e - a potion of heal wounds g - 2 potions of magic Skills: - Level 1.1 Short Blades - Level 2.6 Dodging + Level 4.4 Stealth - Level 2.6 Spellcasting - Level 3.6 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 13% N/A 13% 3 Tukima's Dance Hex 13% N/A 13% 3 Ensorcelled Hibernation Hex/Ice 14% N/A 14% 2 Gloom Hex/Necr 14% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Welcome, Paler the Spriggan Enchanter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You fade into invisibility! You feel yourself speed up. You open the door. A merfolk siren comes into view. It is wielding a +0 spear. There is an open door here. Found 243 gold pieces. The helpless merfolk siren fails to defend itself. You puncture the merfolk siren! The merfolk siren is heavily wounded. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... ## #+###.## ##.##...# +.<.'.#$+ ##.##..m# #+###@## ### You could see a merfolk siren (unable to see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 3 | D | Noticed a merfolk siren 8 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 1 Use: Potion || 3 Stab: Sleeping || 1 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4 | 4 | 0 | 0 | 0 | 1 | 4.0 | Dungeon | 4 | 4 | 0 | 0 | 0 | 1 | 4.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 4 daAuts