Dungeon Sprint DCSS version 0.34-a0-362-gf73b091665 (webtiles) character file. Game seed: 7280785031827296421 0 Paler the Ducker (level 1, -6/9 HPs) Began as a Felid Monk on July 12, 2025. Mangled by a merfolk siren ... wielding a +0 spear (15 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:22 (11 turns). Paler the Ducker (Felid Monk) Turns: 11, Time: 00:00:22 Health: -6/9 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 18 Int: 13 God: Gold: 0 SH: 0 Dex: 18 Spells: 0/0 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.21/turn MPRegen 0.08/turn %: no teleportation @: mesmerised A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived, [frail 2] a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions a - a potion of ambrosia b - a potion of curing c - a potion of heal wounds e - 2 potions of magic Skills: - Level 3.0 Fighting - Level 4.0 Dodging + Level 0.0 Stealth - Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. [You are very frail. (-20% HP)] Message History Welcome, Paler the Felid Monk. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You feel yourself speed up. As you open the door, it creaks loudly! A neqoxec comes into view. The neqoxec shouts! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. The neqoxec completely misses you. There is an open door here. You closely miss the neqoxec. The neqoxec gestures at you. Your body is warped painfully! You feel frail. x2 You scratch the neqoxec but do no damage. You barely miss the neqoxec. The neqoxec hits you. You barely miss the neqoxec. A neqoxec comes into view. The neqoxec hits you! Ouch! That really hurt! You die... You rejoin the land of the living... Found 243 gold pieces. A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! The merfolk siren misses you. You open the door. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! The merfolk siren hits you from afar with a +0 spear! Ouch! That really hurt! You die... §§○§§≈≈ ≈§§§○ ≈≈I≈§ ○≈○ ≈≈≈ #~~#+++#+++## ~~~.........# ##@## ##...# #..#m.# ##.$.## ##+## ##.### +.<.†# ##.##3# #+# #3# You could see an obsidian statue and a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Felid Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 2/2 2 | D | Noticed a neqoxec 8 | D | Noticed a neqoxec 8 | D | Slain by a neqoxec 8 | D | Lost a life (0 lives remaining) 9 | D | Noticed a merfolk siren 10 | D | Noticed an obsidian statue 11 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 4 Use: Potion || 2 Armour: Skin || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts