Dungeon Sprint DCSS version 0.34-a0-362-gf73b091665 (webtiles) character file. Game seed: 13776541062317177623 0 Paler the Magician (level 1, -1/10 HPs) Began as a Tengu Hedge Wizard on July 13, 2025. Slain by a ribbon worm (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:24 (9 turns). Paler the Magician (Tengu Hedge Wizard) Turns: 9, Time: 00:00:25 Health: -1/10 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 4/5 EV: 5 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: no teleportation, acrobat @: held A: beak, talons 3, acrobatic a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls i - a scroll of blinking Potions d - 3 potions of magic f - a potion of heal wounds g - a potion of haste h - a potion of berserk rage Skills: - Level 2.1 Dodging + Level 2.0 Stealth - Level 3.0 Spellcasting - Level 2.6 Conjurations - Level 1.2 Summonings - Level 1.1 Necromancy - Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 21% 2 Grave Claw Necr 10% 2d7 21% 2 Blink Tloc 8% N/A 24% 2 Mephitic Cloud Conj/Alch/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You open the door. 2 ribbon worms come into view. Found 243 gold pieces. There is an open door here. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. You see here 243 gold pieces. The web tears apart. The helpless ribbon worm fails to defend itself. You puncture the ribbon worm! You claw the ribbon worm! The ribbon worm is almost dead. The ribbon worm misses you. The ribbon worm bites you. You hit the ribbon worm but do no damage. You claw the ribbon worm, but do no damage. The ribbon worm is almost dead. You hit the ribbon worm but do no damage. The ribbon worm is almost dead. The ribbon worm barely misses you. The ribbon worm bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel better. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The ribbon worm bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. Ouch! That really hurt! You die... ## #+###.## ##.##ww.# +.<.'@# ##.#### #+# You could see 2 ribbon worms. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Tengu Hedge Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 5/5 9 | D | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 3 Kick || 2 Cast: Magic Dart || 1 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts