Dungeon Sprint DCSS version 0.34-a0-363-g3f269bfe75 (webtiles) character file. Game seed: 12049682733565923378 114 Paler the Insei (level 4, 0/33 HPs) Began as a Draconian Fire Elementalist on July 14, 2025. Succumbed to a scorpion's poison ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:55 (22 turns). Paler the Insei (Draconian Fire Elementalist) Turns: 22, Time: 00:00:56 Health: 0/33 AC: 5 Str: 10 XL: 4 Next: 67% Magic: 5/10 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 10/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.12/turn %: no teleportation @: lethally poisoned (0 -> -1), on berserk cooldown, hasted and slowed A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic c - a potion of heal wounds Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 5.7 Unarmed Combat + Level 4.2 Spellcasting + Level 4.1 Conjurations + Level 5.1 Fire Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 44% 2d6 2% 2 Inner Flame Hex/Fire 13% N/A 16% 3 Volatile Blastmotes Fire/Tloc 26% 2d12 16% 3 Flame Wave Conj/Fire 20% 2d7 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You hit the scorpion. You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel sick. Your Unarmed Combat skill gained 4 levels and is now at level 4! Your Spellcasting skill increases to level 3! Your Conjurations skill gained 2 levels and is now at level 3! Your Fire Magic skill increases to level 4! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your scales feel tougher. You barely miss the scorpion. You feel sick. The scorpion barely misses you. You punch the scorpion! The scorpion is heavily wounded. You feel sick. The scorpion barely misses you. You closely miss the scorpion. You tail-slap the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You punch the scorpion! You kill the scorpion! Your Unarmed Combat skill increases to level 5! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Fire Magic skill increases to level 5! You have reached level 4! You feel clever. You start resting. * * * LOW HITPOINT WARNING * * * You feel sick. You feel a strong urge to attack something. * * * LOW HITPOINT WARNING * * * You feel sick. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #+# # ##.###..# +.<@†$# ##.###..# #+# # There were no monsters in sight! Vanquished Creatures 2 scorpions (D) 2 creatures vanquished. Vanquished Creatures (others) Menkaure (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Draconian Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 2 | D | Noticed a scorpion 2 | D | Noticed a scorpion 13 | D | Killed a scorpion 14 | D | Reached XP level 2. HP: 9/20 MP: 3/6 14 | D | Reached XP level 3. HP: 12/26 MP: 4/8 17 | D | Killed a scorpion 17 | D | Killed Menkaure 18 | D | Reached skill level 5 in Unarmed Combat 18 | D | Reached skill level 5 in Fire Magic 18 | D | Reached XP level 4. HP: 4/33 MP: 5/10 21 | D | HP: 1/33 [poisoned by a scorpion] 22 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 4 5 | 5.7 Spellcasting | 3 4 | 4.2 Conjurations | 3 4 | 4.1 Fire Magic | 4 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Tailslap | 1 | || 1 Use: Potion | 3 | || 3 Armour: Skin | 5 | || 5 Dodge: Dodged | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 15 daAuts