Dungeon Sprint DCSS version 0.34-a0-363-g3f269bfe75 (webtiles) character file. Game seed: 10539017804431964546 79 Paler the Firebug (level 4, 0/33 HPs) Began as a Draconian Fire Elementalist on July 14, 2025. Slain by a water elemental (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:47 (442 turns). Paler the Firebug (Draconian Fire Elementalist) Turns: 442, Time: 00:02:48 Health: 0/33 AC: 5 Str: 13 XL: 4 Next: 16% Magic: 4/10 EV: 11 Int: 15 God: Gold: 27 SH: 0 Dex: 11 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.12/turn %: no teleportation @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1, talons 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 27 gold pieces. Inventory: Scrolls d - a scroll of poison {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of blinking i - a scroll of immolation {unknown} j - a scroll of fog {unknown} Potions a - 3 potions of magic c - 2 potions of heal wounds g - a potion of might {unknown} h - a potion of haste k - a potion of curing Skills: - Level 4.2 Maces & Flails - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.1 Unarmed Combat + Level 4.6 Spellcasting - Level 1.0 Conjurations + Level 5.5 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 40% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 11% N/A 16% 3 Volatile Blastmotes Fire/Tloc 22% 2d11 16% 3 Flame Wave Conj/Fire 13% 2d6 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You have sharp toenails. Message History You feel your constitution return to normal. You feel less in control of your magic. You feel agile. You feel clumsy. You feel extremely strange. You regain control of your magic. You feel the urge to shout. You feel less in control of your magic. Your toenails lengthen and sharpen. You feel extremely strange. You regain control of your magic. Your urge to shout disappears. You feel a hidden malignance growing inside you. You no longer feel a malignance within. There is an open door here. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You open the door. A water elemental comes into view. Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the water elemental. The water elemental is burned terribly! The water elemental is lightly damaged. The water elemental's fire resistance burns away. Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the water elemental. The water elemental is burned terribly! The water elemental is heavily damaged. The water elemental hits you. The water elemental engulfs you in water! The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the water elemental. The water elemental is burned terribly! The water elemental is almost destroyed. The water elemental hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. The water elemental attacks as it pursues you! The water elemental hits you! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#...#### ##.# ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##..÷#..#..# #+#+# ##.##.###..##'#..#...... ▓#.####.##..###@E.'.⌠.... ▓.###.†##..####...#...### ▓#...).##..###....# ⌠.# ###..##...##.....# .# ##..##....#......# # #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (combustible). Vanquished Creatures A scorpion (D) A human (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Draconian Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 16 | D | Reached skill level 1 in Unarmed Combat 201 | D | Noticed a scorpion 227 | D | Killed a scorpion 228 | D | Reached skill level 5 in Fire Magic 228 | D | Reached XP level 2. HP: 20/20 MP: 1/7 228 | D | Reached XP level 3. HP: 26/26 MP: 1/8 236 | D | Reached XP level 4. HP: 31/33 MP: 2/10 426 | D | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 426 | D | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 426 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 427 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 427 | D | Lost mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 427 | D | Lost mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 427 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 427 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 427 | D | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 428 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 428 | D | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 428 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 428 | D | Gained mutation: You have sharp toenails. [potion of | mutation] 429 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 429 | D | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 429 | D | Gained mutation: You have hidden genetic defects. [potion | of mutation] 429 | D | Lost mutation: You have hidden genetic defects. [potion of | mutation] 437 | D | Learned a level 2 spell: Scorch 442 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 | 1.1 Maces & Flails | 3 4 | 4.2 Spellcasting | 4 | 4.6 Fire Magic | 5 | 5.5 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Whip | 18 | || 18 Tailslap | 4 | || 4 Cast: Foxfire | 3 | || 3 Scorch | | 3 || 3 Use: Potion | 3 | 4 || 7 Stab: Sleeping | 2 | || 2 Armour: Skin | 17 | 3 || 20 Dodge: Dodged | 11 | || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 444 | 444 | 0 | 304 | 35 | 1 | 444.0 | Dungeon | 444 | 444 | 0 | 304 | 35 | 1 | 444.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 444 daAuts