Paler the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (still there?) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (still there?) Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (still there?) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (still there?) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (still there?) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (still there?) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman the spider talisman of Resonance {*Corrode *Silence rF+++ rN+++} [spider talisman] *Corrode: It may corrode you when you take damage. *Silence: It may silence you when you take damage. rF+++: It renders you almost immune to fire. rN+++: It renders you almost immune to negative energy. the serpent talisman of Time Monsters {*Slow Int+4} [serpent talisman] *Slow: It may slow you when you take damage. Int+4: It affects your intelligence (+4). a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a +2 shortbow of freezing (61, 8, D) the +0 chain mail of the Wumpus {rC- Str+3 Int+5} rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). (61, 11, D) a +0 long sword (61, 26, D) a staff of fire (62, 0, D) the +8 great sword "Ogrebane" {heavy, Fly Will++} Fly: It grants you flight. Will++: It greatly increases your willpower. (62, 1, D) a +1 flail of venom (62, 8, D) a +2 glaive of venom (62, 9, D) a +5 lajatang (62, 16, D) a +2 dagger of freezing (62, 26, D) a staff of fire (62, 27, D) a +2 heavy orcbow (63, 0, D) a +1 helmet of intelligence (63, 16, D) a staff of fire (63, 17, D) a +0 heavy sling (unseen) (63, 20, D) a bullfrog corpse (skeletalised by now) (63, 26, D) the +5 war axe of Noon {freeze, rC- Str+3 Int-2 Dex+8} rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). Dex+8: It affects your dexterity (+8). (63, 27, D) the +4 hand axe of the Piercing Fool {elec, Str+4} Str+4: It affects your strength (+4). (63, 30, D) a +0 dire flail a +0 plate armour (64, 16, D) a +1 hat of intelligence (64, 17, D) a +0 battleaxe of venom (64, 26, D) a +6 ring of intelligence a +5 vampiric lajatang (64, 27, D) a +0 heavy flail (64, 30, D) a +0 dagger a +0 robe an orc corpse (64, 31, D) a +0 flail (64, 32, D) a +0 short sword (65, 26, D) the +6 plate armour "Jeaghome" {Bane rPois Dex+6 Stlth-} Bane: It inflicts you with a random bane when first equipped. rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. (66, 32, D) a +0 short sword a +0 dagger a +0 robe an orc corpse (66, 33, D) a +0 hand axe a +0 plate armour (67, 0, D) the +1 morningstar of Descent {freeze, rCorr Int-3 Dex+6} rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). (67, 32, D) a +0 flail a +0 plate armour an orc corpse (68, 0, D) +1 storm dragon scales (69, 36, D) a staff of alchemy (unseen) (70, 8, D) a +0 dagger a +0 robe (70, 9, D) a +0 hand axe a +0 ring mail a +2 pair of boots of rampaging an orc corpse (skeletalised by now) (70, 36, D) the +8 rapier of Impatience {flame, rPois rN+ Int+3 Dex-5} rPois: It protects you from poison. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). (unseen) (70, 37, D) a +2 glaive of protection (unseen) (71, 8, D) a +4 ring of protection a +3 antimagic falchion (71, 9, D) a +0 short sword an orc corpse (skeletalised by now) (71, 11, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 16, D) the +1 scimitar of Kisumy {drain, rElec Str-5 Int+5} rElec: It insulates you from electricity. Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). (71, 26, D) the +2 sling of Gozag's Delight {freeze, ^Drain rF+ Str+4 Stlth+} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. (71, 36, D) the +6 short sword of Sumuk {venom, *Corrode rElec Str+4} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). (unseen) (71, 37, D) a +1 ring mail of fire resistance (71, 38, D) a +0 whip a draconian corpse (71, 40, D) a +0 hand axe a draconian corpse (71, 42, D) a +0 short sword of holy wrath a draconian corpse (71, 43, D) a book of Conjurations (72, 8, D) a +0 dagger a +0 robe (72, 9, D) a +2 ring mail of positive energy (72, 16, D) a staff of earth (72, 19, D) a +0 short sword a +0 robe (72, 21, D) a +0 dagger a +0 robe a +0 spear (72, 27, D) a talisman of death (72, 32, D) a +0 mace (72, 36, D) a box of beasts (72, 37, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (unseen) (72, 42, D) a +0 short sword (73, 1, D) a +6 ring of intelligence (73, 16, D) a staff of earth (unseen) (73, 17, D) a ring of poison resistance (73, 26, D) a staff of earth (73, 27, D) a serpent talisman (73, 31, D) a +3 flail (still there?) a +0 robe (still there?) (73, 36, D) the +7 shortbow "Paynkoxt" {heavy, Bane rC++} Bane: It inflicts you with a random bane when first equipped. rC++: It greatly protects you from cold. (unseen) (73, 37, D) a parchment of Malign Gateway (74, 31, D) a +0 mace a +0 robe (75, 1, D) a ring of protection from cold