Dungeon Sprint DCSS version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 676687801975378561 0 Paler the Sneak (level 1, -1/10 HPs) Began as a Gargoyle Enchanter on July 15, 2025. Slain by a rat draugr ... wielding a +4 dagger (6 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:24 (13 turns). Paler the Sneak (Gargoyle Enchanter) Turns: 13, Time: 00:00:25 Health: -1/10 AC: 4 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no teleportation @: invisible A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - a potion of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: - Level 0.8 Short Blades - Level 1.5 Dodging + Level 3.2 Stealth - Level 2.0 Spellcasting - Level 2.6 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Confusing Touch Hex 9% N/A 22% 3 Tukima's Dance Hex 9% N/A 22% 3 Gloom Hex/Necr 10% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 3 runed doors Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Welcome, Paler the Gargoyle Enchanter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a runed door to the Entrance Hall (Safe). You open the door. Found two runed doors. There is an open door to the Entrance Hall (Safe) here. Found a huge runed gate to the Metal Vault (Medium). You open the door. A rat draugr comes into view. It is wielding a +4 dagger. The rat draugr hits you with a +4 dagger. Your doom draws closer. The rat draugr bites you but does no damage. There is an open door to the Storerooms (Easy) here. You hit the rat draugr. The rat draugr is moderately damaged. You hit the rat draugr but do no damage. The rat draugr is moderately damaged. The rat draugr hits you with a +4 dagger. Your doom draws closer. The rat draugr barely misses you. You hit the rat draugr but do no damage. The rat draugr is moderately damaged. The rat draugr barely misses you. The rat draugr closely misses you. You fade into invisibility! The rat draugr hits you with a +4 dagger. Ouch! That really hurt! You die... ##########++ #........... + #......#..# #####.##.......... ......Z@........... ##+#####......#..#. #........... ####'#####+ #.......# #.......# #.......# #...<...# #.......# You could see a rat draugr (unable to see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Gargoyle Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 13 | D | Slain by a rat draugr Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, titanium_vault_1, iron_vault_2, final_vault] Action || total ---------------------------++------- Melee: Dagger || 3 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts