Paler the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 robe an orb of light (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 2, D) a +0 mace (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 4, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence (19, 0, D) 4 scrolls of enchant weapon (19, 1, D) a scroll of brand weapon (19, 16, D) the +0 scale mail of Kawopteg {Fly rC+ Dex-2} Fly: It grants you flight. rC+: It protects you from cold. Dex-2: It affects your dexterity (-2). (unseen) (19, 17, D) the +5 scythe "Finisher" {speed, execute} (unseen) (20, 1, D) a staff of earth (20, 16, D) the +1 flail "Wonlus" {vamp, rElec rN+++ Will-} rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. (unseen) (20, 17, D) a Gell's gravitambourine (1/2) (21, 0, D) +0 shadow dragon scales (21, 1, D) a ring of protection from cold (21, 3, D) a +1 hat the elephant slug corpse of Gastronok (21, 4, D) a +0 short sword of draining (still there?) 5 curare-tipped darts (still there?) (21, 5, D) a +0 rapier a +0 leather armour the human corpse of Eustachio (21, 16, D) a staff of conjuration (unseen) (21, 17, D) a lightning rod (1/4) (22, 0, D) a wellspring talisman (22, 6, D) a +0 short sword a +0 falchion a +0 leather armour a +0 dagger a +0 leather armour (22, 16, D) the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. (unseen) (22, 17, D) a +4 glaive of distortion (unseen) (23, 0, D) a +0 short sword (23, 4, D) 7 gold pieces (still there?) a +2 falchion of protection (still there?) a +0 cloak (still there?) a wand of quicksilver (7) (still there?) (23, 16, D) a +0 long sword of draining (unseen) (23, 17, D) a condenser vane (23, 18, D) a ring of poison resistance (24, 0, D) the amulet "Zabemp" {Faith Str+2 Slay+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (24, 1, D) the +6 long sword of Distant Worlds {freeze, rN+ Str+2} rN+: It protects you from negative energy. Str+2: It affects your strength (+2). (24, 3, D) a +4 quarterstaff of chaos (still there?) a +0 cloak (still there?) the gnoll corpse of Crazy Yiuf (still there?) (24, 4, D) a +4 scimitar of flaming (still there?) a ring of see invisible (still there?) a +0 eveningstar (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) (24, 5, D) the human corpse of Kirke (24, 7, D) 10 large rocks (24, 16, D) a +1 plate armour of fire resistance (unseen) (24, 17, D) a staff of air (unseen) (24, 18, D) a phantom mirror (25, 0, D) an amulet of magic regeneration (25, 1, D) a +0 orcbow of freezing (25, 3, D) a +3 longbow of flaming (still there?) the staff of Winter {rPois rN++ Necro Tloc} (still there?) [staff of death] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Necro: It increases the power of your Necromancy spells. Tloc: It increases the power of your Translocations spells. a +0 barding (still there?) a +0 lajatang (still there?) a +0 robe (still there?) (25, 4, D) a +0 flail a +0 robe the orc corpse of Blorkula the Orcula (25, 16, D) a staff of death (unseen) (25, 17, D) a scroll of brand weapon (25, 18, D) a parchment of Enfeeble (26, 1, D) a parchment of Lee's Rapid Deconstruction (26, 4, D) a +0 sling (still there?) a +4 spectral quarterstaff (still there?) a +0 leather armour (still there?) the human corpse of Joseph (still there?) (26, 16, D) a staff of death (unseen) (26, 17, D) 4 potions of haste (27, 1, D) a staff of alchemy (27, 3, D) a +0 dagger of chaos (still there?) a +1 robe of willpower (still there?) the human corpse of Psyche (still there?) (27, 5, D) a +0 troll leather armour {Pargi} the troll corpse of Pargi (27, 16, D) a ring of protection from fire (27, 17, D) the amulet of the Air {Inacc Fly rElec RMsl Air} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. (unseen) (28, 1, D) a +2 mace of protection (28, 16, D) a ring of fire (28, 17, D) a +2 hand axe of flaming (unseen) (29, 1, D) a +3 leather armour of cold resistance (unseen) (29, 16, D) a staff of cold (unseen) (29, 17, D) a parchment of Eringya's Surprising Crocodile (35, 28, D) a lightning rod (1/4) (35, 29, D) a ring of ice (36, 0, D) the +7 rapier "Cusu" {freeze, ^Drain rF++ Will+ Dex+2} ^Drain: It drains your maximum health when unequipped. rF++: It greatly protects you from fire. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). (36, 15, D) a staff of conjuration (36, 28, D) a +3 plate armour of fire resistance (37, 0, D) a +3 heavy falchion (37, 28, D) a ring of see invisible (37, 29, D) a staff of cold (38, 1, D) the +2 war axe "Kuj Varu" {antimagic, *Rage rElec rF- rN++} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. (38, 14, D) a staff of earth (38, 28, D) a granite talisman (38, 33, D) a polar bear corpse (skeletalised by now) (39, 0, D) a +1 scale mail of cold resistance (unseen) (39, 3, D) a +3 scimitar (still there?) a +0 robe (still there?) (39, 14, D) a +1 shortbow of flaming (39, 15, D) the +2 ring mail of the Watermelon {Int+5} Int+5: It affects your intelligence (+5). (39, 28, D) a +3 arbalest of freezing (39, 29, D) a ring of fire (39, 32, D) a komodo dragon corpse (skeletalised by now) (40, 0, D) a +0 demon trident of draining (40, 1, D) a +2 falchion of holy wrath (40, 5, D) a +3 demon blade of chaos (still there?) a +0 robe (still there?) (40, 14, D) a +0 robe (40, 15, D) the +1 battleaxe "Qiamaid" {speed, rPois Int+3 Dex+3 Stlth+} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (40, 28, D) a +0 dagger of holy wrath (40, 29, D) a ring of positive energy (40, 32, D) a hydra corpse (skeletalised by now) (41, 0, D) the +3 morningstar of an ossuary {elec, Will+} Will+: It increases your willpower. (41, 1, D) the staff of Mens Rea {rPois rF+ rC+ Int-4 Stlth+ Ice} [staff of cold] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. (41, 14, D) the +0 falchion "Omirihuo" {vamp, +Blink Dex+3} +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). (41, 28, D) a +4 rapier of venom (unseen) (41, 29, D) a +6 ring of intelligence (41, 32, D) a cane toad corpse (skeletalised by now) (42, 14, D) a +2 rapier of speed (42, 15, D) a +3 plate armour of fire resistance (42, 28, D) the staff "Qazup" {rC+ Str+4 Conj} [staff of conjuration] rC+: It protects you from cold. Str+4: It affects your strength (+4). Conj: It increases the power of your Conjurations spells. (unseen) (42, 29, D) a +4 short sword of holy wrath (unseen) (42, 33, D) a wyvern corpse (skeletalised by now) (43, 15, D) a staff of air (43, 28, D) a staff of air (unseen) (43, 29, D) a parchment of Awaken Armour (44, 28, D) a staff of earth (unseen) (49, 0, D) a +4 ring of protection (49, 1, D) a +3 rapier of speed (49, 12, D) a staff of cold (unseen) (49, 24, D) a +2 flail of venom (unseen) (49, 37, D) a +3 shortbow of flaming (unseen) (50, 0, D) a staff of earth (50, 1, D) a +6 heavy spear (50, 13, D) a +2 rapier of electrocution (unseen) (50, 24, D) a staff of air (unseen) (50, 25, D) the +8 falchion of the Valley {freeze, Stlth+} Stlth+: It makes you more stealthy. (50, 36, D) a staff of death (51, 13, D) a +2 vampiric partisan (51, 24, D) the +4 mace of Bile {chaos, rElec rCorr Str-4 Int+3} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). (51, 25, D) a staff of cold (unseen) (51, 36, D) the staff of Doubt {rF+ rC++ Will+ Ice} [staff of cold] rF+: It protects you from fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. (51, 37, D) the quill talisman "Zarr" {rPois Will+ Int+4} [quill talisman] rPois: It protects you from poison. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (unseen) (52, 0, D) a +2 vampiric broad axe (52, 12, D) a +1 arbalest of draining (unseen) (52, 13, D) a staff of fire (52, 16, D) a black mamba corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (52, 24, D) an amulet of magic regeneration (52, 25, D) a +2 robe of willpower (52, 36, D) an amulet of the acrobat (52, 37, D) a +2 great sword of freezing (unseen) (53, 0, D) a +2 trident of venom (53, 1, D) a staff of earth (53, 13, D) a +1 demon blade of electrocution (53, 24, D) a +2 hand axe of electrocution (unseen) (53, 36, D) a +1 morningstar of holy wrath (unseen) (53, 37, D) a +0 dire flail of protection (unseen) (54, 13, D) a +0 partisan of protection (unseen) (54, 24, D) a staff of earth (unseen) (54, 25, D) a staff of air (unseen) (54, 36, D) a staff of alchemy (unseen) (55, 0, D) a +1 vampiric hand axe (unseen) (55, 1, D) a staff of alchemy (unseen) (55, 12, D) a +1 scimitar of freezing (unseen) (55, 24, D) a +0 long sword of draining (unseen) (59, 37, D) an amulet of guardian spirit (60, 37, D) a +1 plate armour of cold resistance (61, 0, D) the +10 short sword "Itwidgh" {pain, rF++} rF++: It greatly protects you from fire. (61, 8, D) a staff of alchemy (unseen) (61, 16, D) a staff of cold (unseen) (61, 17, D) a +0 orcbow a centaur corpse (skeletalised by now) (61, 26, D) a scroll of brand weapon (61, 37, D) a +0 crystal plate armour (61, 39, D) a +0 scimitar of flaming (61, 40, D) a +4 scimitar of flaming the +3 fire dragon scales of the Mertaur {Fly rF++ rC- Int-5 Dex+6} Fly: It grants you flight. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). a hell hound corpse (skeletalised by now) (61, 41, D) a +1 great sword of flaming (61, 42, D) a hell hound corpse (skeletalised by now) (62, 9, D) the +6 flail of Wuipiy {spect, rPois Dex+4} rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). (62, 11, D) a +0 short sword a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (62, 17, D) 5 large rocks a parchment of Frozen Ramparts (62, 19, D) 4 large rocks a cyclops corpse (skeletalised by now) (62, 26, D) a staff of conjuration (62, 36, D) a staff of cold (62, 37, D) a +4 spectral quarterstaff (63, 0, D) a wellspring talisman (63, 8, D) a +2 heavy flail (unseen) (63, 11, D) a wolf corpse (skeletalised by now) (63, 16, D) a staff of death (63, 18, D) a +0 shortbow (63, 19, D) 4 large rocks a cyclops corpse (skeletalised by now) (63, 36, D) a +4 ring of protection a ring of protection from cold (63, 40, D) a +1 scimitar of flaming (unseen) (64, 16, D) an amulet of guardian spirit (64, 17, D) a +2 war axe of electrocution (unseen) (64, 18, D) a +0 arbalest (64, 26, D) the +3 spear of the Scorching Gods {holy, rPois rN+ Str-4 Stlth+} rPois: It protects you from poison. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. (64, 27, D) a +5 ring of evasion (65, 17, D) a +0 arbalest (65, 26, D) a +5 ring of evasion (67, 0, D) a ring of poison resistance (68, 4, D) a +0 trident (69, 0, D) a +0 trident +1 shadow dragon scales a merfolk corpse (skeletalised by now) (69, 4, D) a +0 trident 2 boomerangs (69, 36, D) a +2 great sword of freezing (unseen) (70, 9, D) a +6 spear of venom (unseen) (70, 10, D) a +0 dagger a +0 robe (70, 11, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (71, 16, D) the ring "Xuzigh" {rCorr Int+3 Dex+3} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (71, 17, D) a +1 robe (unseen) (71, 20, D) a black bear skeleton (71, 21, D) a black bear skeleton (71, 26, D) a staff of air (unseen) (71, 27, D) a staff of cold (unseen) (71, 29, D) a +0 dagger a +0 robe (71, 31, D) a +0 heavy spear (unseen) (71, 36, D) the +0 ring mail "Feczeveo" {rElec Int+2} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). (71, 37, D) a +3 scimitar of holy wrath (unseen) (72, 17, D) a +0 falchion of draining (unseen) (72, 19, D) a wolf skeleton (72, 20, D) a +0 rapier a +0 robe a +0 buckler a +0 rapier a +0 robe (72, 26, D) a staff of cold (unseen) (72, 27, D) a staff of fire (72, 29, D) a +0 short sword a +0 robe (72, 31, D) a +0 spear a +0 buckler (72, 36, D) a maw talisman (72, 37, D) a staff of earth (unseen) (73, 1, D) a +6 ring of strength (73, 2, D) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (73, 16, D) a staff of fire (73, 20, D) a +0 short sword a +0 robe a spriggan skeleton (73, 26, D) a +1 buckler of poison resistance (73, 27, D) a staff of alchemy (unseen) (73, 31, D) a +0 spear (73, 36, D) a +2 heavy shortbow (unseen) (73, 37, D) a parchment of Iskenderun's Mystic Blast (74, 2, D) a +0 scythe a +0 robe (75, 1, D) a +6 ring of dexterity