Paler the Dungeon (13, -12, D) 243 gold pieces (17, -8, D) a +5 whip of venom (17, -7, D) the +7 spear "Spiderslayer" {pain, rF- Will+ Int+7 SInv} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int+7: It affects your intelligence (+7). SInv: It lets you see invisible. (17, -6, D) a +1 hand axe of flaming (17, -5, D) the +0 halberd of the Blue Skies {venom, Will+ Int+4 Stlth+} Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (17, -3, D) 81 gold pieces (18, -8, D) the +5 hand axe of Massacring {freeze, rElec Int+2 Stlth-} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. (18, -6, D) a +7 mace of protection (18, -5, D) an orb of guile (20, -7, D) a +0 hand axe (20, -6, D) a +0 dagger (20, -3, D) a +0 kite shield (20, -1, D) a potion of moonshine (20, 0, D) a +2 falchion of holy wrath (21, -7, D) a parchment of Confusing Touch (21, -5, D) a +0 scale mail (22, -7, D) a +0 scale mail (24, -5, D) a +0 robe (24, -3, D) a +0 whip (24, -2, D) a +0 scale mail (24, -1, D) a +0 sling (24, 0, D) a +0 robe (25, -4, D) a +0 robe (25, -1, D) a +0 leather armour (25, 0, D) a +0 mace (26, -2, D) a +0 sling (27, -7, D) a +0 spear (27, 0, D) a +0 hat