Dungeon Sprint DCSS version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 18237011581244156569 0 Paler the Vexing (level 1, 9/9 HPs) Began as a Felid Enchanter on July 15, 2025. Quit the game in the Dungeon (Sprint II: "The Violet Keep of Menkaure") on July 16, 2025. The game lasted 00:00:37 (9 turns). Paler the Vexing (Felid Enchanter) Turns: 9, Time: 00:00:38 Health: 9/9 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 16 Int: 18 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth +++ HPRegen 0.21/turn MPRegen 0.09/turn %: no teleportation @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions a - a potion of invisibility b - a potion of curing c - a potion of heal wounds e - 2 potions of magic Skills: - Level 2.6 Dodging * Level 4.0 Stealth + Level 1.0 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Found a staircase leading out of the dungeon. You open the door. 4 weeping skulls come into view. The weeping skull gives a chilling moan. x2 Found 243 gold pieces. You fade into invisibility! You feel yourself speed up. The weeping skull releases gushing sobs. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. The weeping skull barely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The weeping skull gives a chilling moan. x2 You scratch the weeping skull. The weeping skull is lightly damaged. The weeping skull touches you! Ouch! That really hurt! You feel drained. You scratch the weeping skull. The weeping skull is moderately damaged. The weeping skull touches you. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You scratch the weeping skull. The weeping skull is heavily damaged. You claw the weeping skull! The weeping skull is severely damaged. The weeping skull touches you. Ouch! That really hurt! You die... You feel drained. You rejoin the land of the living... Found a weird jewelled staff. Welcome back, Paler the Felid Enchanter. [Dungeon Sprint] Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) +.<†z$# ##°##.z.# #+# .## # ### #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Felid Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 8 | D | Slain by a weeping skull 8 | D | Lost a life (0 lives remaining) 9 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 4 Use: Potion || 3 Armour: Skin || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | Dungeon | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 7 daAuts