Dungeon Sprint DCSS version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 14504040257182097725 51 Paler the Firebug (level 3, -7/26 HPs) Began as a Draconian Fire Elementalist on July 16, 2025. Mangled by a water elemental (18 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:15 (357 turns). Paler the Firebug (Draconian Fire Elementalist) Turns: 357, Time: 00:02:16 Health: -7/26 AC: 7 Str: 10 XL: 3 Next: 57% Magic: 2/8 EV: 11 Int: 17 God: Gold: 30 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) d - +2 quarterstaff (chaos) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) (no helmet) rPois . (100%) e - +1 cloak rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn MPRegen 0.11/turn %: no teleportation @: engulfed (cannot breathe) A: AC +5, unfitting armour, cold-blooded, armoured tail 1, thin skeletal structure 1, efficient metabolism a: no special abilities You were in the Dungeon. You visited 1 branch You collected 30 gold pieces. Inventory: Hand Weapons d - a +2 quarterstaff of chaos (weapon) Armour e - a +1 cloak (worn) Scrolls j - a scroll of torment Potions a - 3 potions of magic b - a potion of curing h - a potion of cancellation i - 4 potions of mutation l - 2 potions of enlightenment n - a potion of invisibility o - a potion of brilliance {unknown} Skills: + Level 0.0 Staves - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.2 Unarmed Combat + Level 3.7 Spellcasting + Level 3.5 Conjurations + Level 4.6 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 b - Scorch Fire 36% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 11% N/A 19% 3 Volatile Blastmotes Fire/Tloc 22% 2d11 19% 3 Flame Wave Conj/Fire 17% 2d7 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Your metabolism doubles the duration of potion status effects. Message History You start resting. HP restored. You now have 30 gold pieces (gained 15). There is an open door here. Partly explored, unopened runed door. You open the door. A water elemental comes into view. You miscast Scorch. Nothing appears to happen. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. You conjure some foxfire! Okay, then. Flames lash the water elemental. The water elemental is burned terribly! The water elemental is moderately damaged. The water elemental's fire resistance burns away. The foxfire hits the water elemental. The water elemental is moderately damaged. The foxfire hits the water elemental. The water elemental is burned terribly! The water elemental is heavily damaged. Flames lash the water elemental. The water elemental is burned terribly! The water elemental is severely damaged. The water elemental hits you! Ouch! That really hurt! The water elemental engulfs you in water! You hit the water elemental. You burn the water elemental terribly. The water elemental is almost destroyed. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental misses you. The water elemental hits you. * * * LOW HITPOINT WARNING * * * You feel much better. Your lungs strain for air! The water elemental misses you. You closely miss the water elemental. The water elemental is almost destroyed. Your lungs strain for air! The water elemental hits you!! Ouch! That really hurt! You die... ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##...#..#..###+#+# ##.##.###..##'#..#...... ▓#.####.##..###...'.⌠.... ▓.###..##..####...#...### ▓#.....##†.###....# ⌠.# ###..##...##.E...# .# ##..##....#.†@...# # #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (combustible, engulfing you). Vanquished Creatures Crazy Yiuf (D) A human (D) 2 endoplasms (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Draconian Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 55 | D | Reached skill level 1 in Unarmed Combat 164 | D | Reached skill level 4 in Fire Magic 164 | D | Reached XP level 2. HP: 18/20 MP: 1/6 170 | D | Learned a level 2 spell: Scorch 219 | D | Noticed Crazy Yiuf 221 | D | Killed Crazy Yiuf 222 | D | Reached XP level 3. HP: 26/26 MP: 2/8 290 | D | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 290 | D | Gained mutation: Your metabolism doubles the duration of | potion status effects. [potion of mutation] 348 | D | Noticed a water elemental 355 | D | HP: 1/26 [water elemental (1)] 357 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 2 3 | 3.2 Spellcasting | 3 | 3.7 Conjurations | 2 3 | 3.5 Fire Magic | 4 | 4.6 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 11 Quarterstaff || 2 Cast: Foxfire || 10 Scorch || 4 Use: Potion || 4 Scroll || 6 Armour: Skin || 10 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 354 | 354 | 0 | 73 | 206 | 1 | 354.0 | Dungeon | 354 | 354 | 0 | 73 | 206 | 1 | 354.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 354 daAuts