Paler the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Elyvilon disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. Elyvilon disapproves of the use of such an item. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a ring of flight a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Elyvilon disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. Elyvilon disapproves of the use of such an item. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Elyvilon disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a staff of air (49, 37, D) a +1 ring mail of cold resistance (50, 36, D) a scroll of brand weapon (50, 37, D) a parchment of Gell's Gavotte (51, 37, D) a parchment of Freezing Cloud (51, 44, D) the felid corpse of Paler the felid corpse of Paler (52, 37, D) a phantom mirror (inert) (53, 36, D) the ring of Starshine {rC+ rCorr Int+9 Dex-5} [ring of intelligence] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+9: It affects your intelligence (+9). Dex-5: It affects your dexterity (-5). (unseen) (53, 37, D) a staff of conjuration (53, 39, D) a +1 long sword of flaming a +4 ring mail of fire resistance (54, 36, D) a +0 falchion of holy wrath (59, 8, D) a +0 flail (59, 36, D) the staff of Uvatisk {Conj Ice} [staff of conjuration] Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. (59, 37, D) a +7 sling of flaming (59, 39, D) a +1 rapier a +0 robe a kobold corpse (60, 8, D) a +0 short sword a draconian corpse (skeletalised by now) (60, 36, D) a +2 tower shield of reflection (60, 37, D) a +4 plate armour of poison resistance (61, 0, D) the staff of Division {Summ Earth} [staff of earth] Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. (61, 8, D) an amulet of guardian spirit (61, 12, D) a +0 short sword (61, 16, D) the +4 ring mail "Defoem" {rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (61, 26, D) a +0 heavy arbalest (61, 29, D) a +0 hand axe (61, 36, D) the +0 scale mail "Qofraehu" {+Blink rF- rC+} +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. (61, 37, D) the +2 robe "Vidow" {Rampage *Slow rCorr MP-8} Rampage: It bestows one free step when moving towards enemies. *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. MP-8: It affects your magic capacity (-8). (61, 40, D) a +1 scimitar of draining a +0 robe a kobold corpse (62, 0, D) a +2 heavy spear (62, 1, D) the +5 partisan of Destruction {flame, Fly Int+3} Fly: It grants you flight. Int+3: It affects your intelligence (+3). (62, 8, D) the staff of the Egg {rElec rPois rF++ Stlth+ Fire} [staff of fire] rElec: It insulates you from electricity. rPois: It protects you from poison. rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. (62, 9, D) a +5 long sword of flaming (62, 12, D) the felid corpse of Paler (skeletalised by now) (62, 16, D) a +2 robe (62, 17, D) a staff of earth (62, 20, D) a +0 spear (62, 21, D) a +0 rapier a +0 robe a spriggan corpse (62, 26, D) a +2 pair of gloves of dexterity (62, 28, D) a +0 short sword (62, 36, D) a parchment of Borgnjor's Revivification (62, 37, D) a +1 rapier of holy wrath a shapeshifter corpse (62, 40, D) a chonchon corpse (63, 0, D) a +5 shortbow of flaming (63, 11, D) a +0 flail (63, 21, D) a +0 quarterstaff a +0 robe a wolf corpse (63, 26, D) the amulet "Daici" {Acrobat +Blink rPois rN+ Str+4} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. +Blink: It lets you blink. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). (63, 27, D) a +10 plate armour of ponderousness (63, 28, D) a +0 short sword (63, 36, D) a +2 plate armour of cold resistance (63, 37, D) a staff of conjuration (64, 16, D) a ring of positive energy (64, 17, D) a scroll of brand weapon (64, 27, D) a +1 trident a +0 robe a manual of Staves (66, 3, D) a +0 trident (67, 0, D) a +6 ring of dexterity (68, 5, D) a throwing net (69, 0, D) a staff of fire (69, 1, D) a +0 trident a merfolk corpse (skeletalised by now) (69, 3, D) a +0 trident (69, 36, D) a ring of wizardry (70, 8, D) a +2 chain mail of willpower (70, 9, D) the +5 mace "Aseruqotz" {freeze, rC- Will+++ Dex+3} rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). (70, 36, D) a parchment of Martyr's Knell (70, 37, D) a staff of air (70, 42, D) a +0 rapier a +0 robe a +0 buckler (71, 8, D) a +1 chain mail of poison resistance (71, 9, D) a +0 shortbow a centaur corpse (skeletalised by now) (71, 16, D) a +1 helmet of see invisible (71, 17, D) the +12 mace of Beogh {heavy, rF+} rF+: It protects you from fire. (71, 27, D) a ring of flight (71, 28, D) a hell hound corpse (skeletalised by now) (71, 29, D) a hell hound corpse (skeletalised by now) (71, 36, D) the ring of Lull {MP+9 Str+3} [ring of magical power] MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). (71, 40, D) a +0 rapier a +0 robe a +0 buckler (71, 41, D) a +0 spear (71, 42, D) a +0 rapier a +0 robe a black bear corpse (72, 8, D) a +0 orcbow a staff of alchemy (72, 16, D) a manual of Axes (72, 17, D) a parchment of Dispel Undead (72, 26, D) a +6 ring of dexterity (72, 27, D) a staff of earth (72, 28, D) a hell hound corpse (skeletalised by now) (72, 29, D) a hell hound corpse (skeletalised by now) (72, 36, D) a +1 sling of draining (72, 37, D) a staff of earth (72, 40, D) a black bear corpse (72, 41, D) a +0 spear a +0 buckler a spriggan corpse (72, 42, D) a +0 rapier a +0 robe a +0 buckler a hornet corpse (73, 1, D) a +4 ring mail of fire resistance (73, 8, D) a +0 orcbow (73, 9, D) a +0 shortbow a centaur corpse (skeletalised by now) (73, 16, D) a +5 demon trident of draining (73, 26, D) a +4 trident of venom (73, 27, D) a ring of fire (73, 36, D) a manual of Short Blades (73, 37, D) a +5 lajatang of electrocution (75, 1, D) a staff of earth (75, 7, D) a +0 orcbow