Dungeon Sprint DCSS version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 13221927884585286285 0 Paler the Vexing (level 1, 9/9 HPs) Began as a Felid Enchanter on July 17, 2025. Quit the game in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:26 (15 turns). Paler the Vexing (Felid Enchanter) Turns: 15, Time: 00:00:26 Health: 9/9 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 16 Int: 18 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth +++ HPRegen 0.21/turn MPRegen 0.09/turn %: no teleportation @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions a - a potion of invisibility c - a potion of heal wounds e - 2 potions of magic f - a potion of berserk rage Skills: - Level 2.6 Dodging * Level 4.0 Stealth + Level 1.0 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You fade into invisibility! You feel yourself speed up. You open the door. A neqoxec comes into view. You open the door. 3 ribbon worms come into view. There is an open door here. Found 243 gold pieces. The ribbon worm closely misses you. You catch the helpless ribbon worm completely off-guard! You scratch the ribbon worm. The ribbon worm is moderately wounded. You scratch the ribbon worm. You bite the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. Ouch! That really hurt! You catch the helpless ribbon worm completely off-guard! You scratch the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. You feel better. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You scratch the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you! Ouch! That really hurt! You die... You rejoin the land of the living... Found a manual of Short Blades. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) +.<.'# ##.##.# #'## 3# #.#†# # #w##ww# ## $.## #+## ### #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Felid Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 3 | D | Noticed a neqoxec 14 | D | Slain by a ribbon worm 14 | D | Lost a life (0 lives remaining) 15 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Unarmed || 6 Bite || 1 Use: Potion || 3 Stab: Invisible || 2 Armour: Skin || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts