Paler the Dungeon (9, -5, D) 12 gold pieces (9, -4, D) a potion of moonshine (10, -4, D) 81 gold pieces (16, -1, D) a polar bear corpse (17, -11, D) the felid corpse of Paler (17, -6, D) a staff of air (17, -5, D) a staff of conjuration (17, -3, D) 81 gold pieces (17, -2, D) a hornet corpse (17, -1, D) a polar bear corpse (18, -8, D) a +4 shortbow of draining (18, -7, D) the staff of Anxiety {MP+9 SInv Conj Ice} [staff of conjuration] MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. (18, -6, D) a +2 war axe of freezing (18, -5, D) a +0 heavy mace (20, -11, D) the Orb of Zot (20, -6, D) a parchment of Dimensional Bullseye (20, -3, D) a +6 ring of intelligence (20, -2, D) a scroll of fog (20, -1, D) 3 potions of resistance (20, 0, D) a +0 chain mail (21, -6, D) a potion of moonshine (21, -5, D) a +0 robe (21, -4, D) a scroll of identify (21, -3, D) a scroll of identify (21, -2, D) 3 gold pieces (21, -1, D) 5 curare-tipped darts (21, 0, D) 17 gold pieces (22, -3, D) a parchment of Maxwell's Portable Piledriver (22, -2, D) a potion of ambrosia (22, -1, D) a parchment of Blink (22, 0, D) a scroll of fog (23, -4, D) a +0 dagger (23, -3, D) 14 gold pieces (23, -2, D) a potion of curing (23, -1, D) a parchment of Shock (23, 0, D) 15 gold pieces (24, -6, D) a +0 leather armour (24, -1, D) a parchment of Slow (24, 0, D) a +0 spear (25, -4, D) a +0 hand axe (25, 0, D) a +0 arbalest a parchment of Blink a yaktaur corpse (26, -6, D) a +0 scale mail (26, -2, D) a +0 scale mail (27, -6, D) a +0 plate armour (27, -4, D) a +0 club (27, -3, D) a +0 hand axe (27, -1, D) 6 curare-tipped darts (27, 0, D) a manual of Staves