Dungeon Sprint DCSS version 0.34-a0-406-gbd44c153c2 (webtiles) character file. Game seed: 1720846972673348020 56 Paler the Covert (level 3, -2/16 HPs) Began as a Felid Fire Elementalist on July 18, 2025. Slain by a water elemental (18 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:38 (242 turns). Paler the Covert (Felid Fire Elementalist) Turns: 242, Time: 00:01:38 Health: -2/16 AC: 5 Str: 10 XL: 3 Next: 69% Magic: 5/7 EV: 16 Int: 17 God: Gold: 26 SH: 0 Dex: 15 Spells: 3/6 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) a - +4 ring of protection rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will +.... Stlth ++++ HPRegen 0.22/turn MPRegen 0.10/turn %: no teleportation @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived, poor constitution 1, strong-willed 1, strong 1, MP-powered wands a: no special abilities You were in the Dungeon. You visited 1 branch You collected 26 gold pieces. Inventory: Jewellery a - a +4 ring of protection (worn) Wands a - a wand of flame (1) Scrolls b - a scroll of blinking p - 2 scrolls of poison Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds M - 3 potions of mutation i - a potion of invisibility e - 2 potions of enlightenment Skills: - Level 2.6 Dodging * Level 8.9 Stealth + Level 4.0 Unarmed Combat - Level 2.0 Spellcasting - Level 0.8 Conjurations - Level 2.6 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 b - Scorch Fire 20% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 6% N/A 32% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 32% 3 Flame Wave Conj/Fire 7% 2d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Your body sometimes grows weak upon taking damage. You are strong-willed. (Will+) You are strong. (Str +4, Int/Dex -1) You expend magic power (3 MP) to strengthen your wands. Message History Casting: Scorch (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Flames lash the human. The human is burned terribly! You kill the human! Your Unarmed Combat skill increases to level 4! Unknown command. You see here a human corpse. You open the door. There is an open door here. You now have 10 gold pieces. f - a fizzy emerald potion; c - a scroll labelled ASTIT CEUNIXT i - 2 scrolls of identify; f - 2 fizzy emerald potions (gained 1) j - a lumpy puce potion f - 3 fizzy emerald potions (gained 1) c - 2 scrolls labelled ASTIT CEUNIXT (gained 1) i - 4 scrolls of identify (gained 2); f - 4 fizzy emerald potions (gained 1) j - 2 lumpy puce potions (gained 1) You now have 26 gold pieces (gained 16). There is an open door here. As you read the scroll of identify, it crumbles to dust. d -> i - a potion of invisibility As you read the scroll of identify, it crumbles to dust. c -> p - 2 scrolls of poison As you read the scroll of identify, it crumbles to dust. f -> M - 4 potions of mutation As you read the scroll of identify, it crumbles to dust. j -> e - 2 potions of enlightenment You feel extremely strange. You feel your magical essence link to the dungeon's wands. You feel your constitution weaken. You feel strong-willed. You feel stronger. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. The water elemental misses you. Flames lash the water elemental. The water elemental is burned terribly! The water elemental is heavily damaged. The water elemental's fire resistance burns away. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓ ▓▓▓ .#...#### ##.# .#......#####..# ##.......#..#..# .##.##..†#..#..###+#+### .##.###..##'#..#........ ####.##..###...'.⌠...... ##..##..####...#@..#### ....##.†###....#.E.# #..##...##.....#...# ..##....#†.....#+### .###..##.#.....# .# #..#####....# ▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (combustible). Vanquished Creatures A crimson imp (D) A human (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Felid Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 11 | D | Reached skill level 3 in Stealth 13 | D | Reached skill level 4 in Stealth 13 | D | Reached skill level 1 in Unarmed Combat 96 | D | Noticed a crimson imp 111 | D | Killed a crimson imp 112 | D | Reached skill level 8 in Stealth 112 | D | Reached XP level 2. HP: 6/13 MP: 6/6 112 | D | Reached XP level 3. HP: 7/16 MP: 7/7 112 | D | Slain by a human 112 | D | Lost a life (0 lives remaining) 129 | D | Learned a level 2 spell: Scorch 238 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 238 | D | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 238 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 238 | D | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 239 | D | Noticed a water elemental 242 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 8 | 8.9 Unarmed Combat | 3 4 | 4.0 Dodging | | 2.6 Spellcasting | | 2.0 Conjurations | | 0.8 Fire Magic | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 18 Bite || 1 Cast: Foxfire || 5 Scorch || 5 Use: Potion || 3 Scroll || 4 Armour: Skin || 9 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 237 | 237 | 0 | 0 | 181 | 1 | 237.0 | Dungeon | 237 | 237 | 0 | 0 | 181 | 1 | 237.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 237 daAuts