Dungeon Sprint DCSS version 0.34-a0-416-g345f232843 (webtiles) character file. Game seed: 2178188741459015971 2594 Paler the Nimble (level 9, -11/54 HPs) Began as a Felid Conjurer on July 20, 2025. Was a High Priest of Sif Muna. Mangled by a wight ... wielding a +0 great sword (13 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:57 (635 turns). Paler the Nimble (Felid Conjurer) Turns: 635, Time: 00:05:57 Health: -11/54 AC: 2 Str: 7 XL: 9 Next: 33% Magic: 20/23 EV: 23 Int: 33 God: Sif Muna [*****.] Gold: 0 SH: 0 Dex: 14 Spells: 23/26 levels left Lives: 0 Deaths: 3 rFire . . . (100%) a - amulet of magic regeneration rCold . . . (100%) d - +6 ring of intelligence rNeg + + + (0%) b - ring "Ginnoph" {rN+++ Will- rCorr Int+4} rPois . (100%) rElec . (100%) rCorr + (50%) SInv + Will ..... Stlth ++ HPRegen 0.29/turn MPRegen 0.58/turn %: no teleportation @: lethally poisoned (-11 -> -26) A: very small, claws 1, fangs 3, see invisible, shaggy fur 2, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were in the Dungeon. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons c - a +0 dagger of electrocution Jewellery a - an amulet of magic regeneration (worn) b - the ring "Ginnoph" (worn) {rN+++ Will- rCorr Int+4} (You found it in the Dungeon) [ring of positive energy] rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). d - a +6 ring of intelligence (worn) Wands f - a wand of mindburst (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 8 potions of curing w - a potion of heal wounds h - 5 potions of haste B - 2 potions of berserk rage d - 2 potions of brilliance r - 2 potions of resistance m - 4 potions of might Miscellaneous g - a +0 phantom mirror Skills: + Level 9.8 Fighting + Level 12.9 Dodging - Level 2.6 Stealth + Level 9.8 Unarmed Combat + Level 9.3 Spellcasting + Level 9.8 Conjurations You had 23 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Fulminant Prism Conj/Alch 23% 3d12 4% 4 Iskenderun's Mystic Bla Conj/Tloc 47% 2d10 (+2d54% 4 Rending Blade Conj/Frge 47% 2d(9+3*) 4% 4 Fireball Conj/Fire 23% 3d11 12% 5 Eringya's Noxious Bog Alch 7% 4d6 99% 6 Fire Storm Conj/Fire 23% 8d6 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 3 transporters Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in thick fur. (AC +2) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The phantom closely misses you. The iguana draugr misses you. The hornet zombie barely misses you. The adder draugr misses you. The water moccasin draugr misses you. x2 Okay, then. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin draugr, wielding a +0 dire flail (87% to hit) You focus your ray upon the water moccasin draugr. The searing ray hits the water moccasin draugr! The water moccasin draugr is heavily damaged. The searing ray hits the centaur zombie! The centaur zombie is moderately damaged. (Press . to maintain the ray.) The bullfrog zombie completely misses you. The hornet zombie hits you! * * * LOW HITPOINT WARNING * * * The phantom hits you but does no damage. The adder draugr completely misses you. The iguana draugr completely misses you. The wight completely misses you. The water moccasin draugr misses you. x2 The bullfrog zombie closely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin draugr, wielding a +0 dire flail (heavily damaged, 87% to hit) You focus your ray upon the water moccasin draugr. The searing ray hits the water moccasin draugr! The water moccasin draugr is severely damaged. The searing ray hits the centaur zombie! The centaur zombie is heavily damaged. (Press . to maintain the ray.) The hornet zombie completely misses you. The adder draugr completely misses you. The water moccasin draugr barely misses you. The water moccasin draugr completely misses you. The iguana draugr hits you from afar with a +1 glaive of venom! * * * LOW HITPOINT WARNING * * * Your doom draws closer. You are lethally poisoned! The wight hits you with a +0 great sword! You die... ▓.......▓ ▓...†...▓ ▓..(©...▓ ▓▓▓▓▓▓▓▓▓▓▓ ▓...ß©ß...▓ ▓..=|}::..▓ ▓..ZZZ:)..▓ ▓.ZZW.....▓ ▓..@z.....▓ ▓...Z.....▓ ▓.........▓ ▓.▓.....▓.▓ ▓....©....▓ ▓▓▓▓▓▓▓▓▓▓▓ You could see a phantom, a wight, a bullfrog zombie, a hornet zombie, a centaur zombie, an iguana draugr, an adder draugr and a water moccasin draugr. Vanquished Creatures A two-headed ogre (D) A cyclops (D) A slime creature (D) Blorkula the Orcula (D) Sigmund (D) Duvessa (D) An ogre (D) 3 scorpions (D) Dowan (D) A vampire bat (D) A crimson imp (D) 2 jellies (D) Crazy Yiuf (D) A drude (D) Jessica (D) An ogre draugr (D) 2 scorpion simulacra (D) An endoplasm (D) A bat zombie (D) 23 creatures vanquished. Vanquished Creatures (others) A two-headed ogre (D) 1 creature vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Felid Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Reached skill level 5 in Dodging 2 | D | Reached XP level 2. HP: 16/16 MP: 4/7 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 25 | D | Became a worshipper of Sif Muna the Loreminder 35 | D | Entered arena 2. 35 | D | Noticed a draconian 35 | D | Noticed a draconian 35 | D | Found a transporter. 49 | D | Mangled by a draconian 49 | D | Lost a life (0 lives remaining) 50 | D | Found a transporter. 53 | D | Reached skill level 5 in Conjurations 53 | D | Reached XP level 3. HP: 20/20 MP: 7/9 58 | D | Reached skill level 6 in Dodging 58 | D | Reached XP level 4. HP: 24/25 MP: 8/11 58 | D | Gained a life (1 life remaining) 58 | D | Reached * piety under Sif Muna 181 | D | Entered arena 4. 181 | D | Noticed an ogre 181 | D | Noticed a cyclops 181 | D | Noticed a two-headed ogre 181 | D | Noticed a two-headed ogre 181 | D | Found a transporter. 184 | D | Killed an ogre 185 | D | Reached skill level 7 in Dodging 185 | D | Reached skill level 5 in Spellcasting 185 | D | Reached XP level 5. HP: 30/30 MP: 11/13 192 | D | Killed a two-headed ogre 193 | D | Reached skill level 9 in Dodging 193 | D | Gained mutation: You are covered in thick fur. (AC +2) | [Felid growth] 193 | D | Reached XP level 6. HP: 3/38 MP: 11/16 193 | D | Reached XP level 7. HP: 3/42 MP: 12/18 193 | D | Gained a life (2 lives remaining) 198 | D | Killed a two-headed ogre 199 | D | Reached skill level 11 in Dodging 199 | D | Reached XP level 8. HP: 35/47 MP: 13/20 218 | D | Killed a cyclops 218 | D | Reached ** piety under Sif Muna 222 | D | Learned a level 2 spell: Searing Ray 353 | D | Entered arena 5. 353 | D | Found a transporter. 365 | D | Reached skill level 12 in Dodging 365 | D | Reached *** piety under Sif Muna 469 | D | Entered arena 6. 469 | D | Found a transporter. 479 | D | Reached XP level 9. HP: 53/53 MP: 14/22 479 | D | Reached **** piety under Sif Muna 508 | D | Got the ring "Ginnoph" {rN+++ Will- rCorr Int+4} 512 | D | Entered arena 7. 512 | D | Noticed Sigmund 512 | D | Noticed Jessica 512 | D | Noticed Blorkula the Orcula 512 | D | Noticed Crazy Yiuf 512 | D | Noticed Dowan 512 | D | Noticed Duvessa 514 | D | Found a transporter. 517 | D | Killed Jessica 520 | D | Killed Crazy Yiuf 536 | D | Killed Duvessa 536 | D | Reached ***** piety under Sif Muna 543 | D | Killed Sigmund 546 | D | Killed Dowan 557 | D | Slain by Blorkula the Orcula 557 | D | Lost a life (1 life remaining) 577 | D | Killed Blorkula the Orcula 618 | D | Entered arena 8. 618 | D | Found the +3 hat of Pondering {ponderous, Will+ MP+10 | Int+5} 619 | D | Found a transporter. 625 | D | Hit by a boomerang thrown by a merfolk 625 | D | Lost a life (0 lives remaining) 626 | D | Found a transporter. 632 | D | Received a gift from Sif Muna 633 | D | Got Sif Muna's Grimoire of Confrontation 635 | D | HP: 2/54 [iguana draugr/+1 glaive of venom (8)] 635 | D | Mangled by a wight Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 3 4 7 8 9 | 9.8 Dodging | 5 6 7 9 11 12 | 12.9 Unarmed Combat | 3 4 7 8 9 | 9.8 Spellcasting | 3 4 5 6 7 8 9 | 9.3 Conjurations | 4 5 7 8 9 | 9.8 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 8 | 7 | 39 || 54 Bite | 1 | 2 | 4 || 7 Punch | 1 | 1 | 2 || 4 Cast: Searing Ray | | | 25 || 25 Evoke: Wand | 4 | 3 | || 7 Use: Potion | 6 | 2 | 11 || 19 Stab: Sleeping | 2 | | || 2 Invisible | | | 2 || 2 Armour: Skin | 8 | 3 | 63 || 74 Dodge: Dodged | 29 | 18 | 216 || 263 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 613 | 613 | 0 | 236 | 164 | 1 | 613.0 | Dungeon | 613 | 613 | 0 | 236 | 164 | 1 | 613.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 613 daAuts