Dungeon Sprint DCSS version 0.34-a0-465-ga9e21796be (webtiles) character file. Game seed: 18058291842636006323 0 Paler the Sneak (level 1, 0/10 HPs) Began as a Kobold Enchanter on July 27, 2025. Frozen to death by an endoplasm (1 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:21 (19 turns). Paler the Sneak (Kobold Enchanter) Turns: 19, Time: 00:00:22 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 3/3 EV: 14 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no teleportation @: hasted, very quick A: small, no large weapons, nightstalker 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Potions i - 2 potions of invisibility w - a potion of heal wounds g - 2 potions of magic B - a potion of berserk rage Skills: - Level 1.3 Short Blades - Level 2.4 Dodging + Level 4.0 Stealth - Level 2.1 Spellcasting - Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 11% N/A 19% 3 Tukima's Dance Hex 11% N/A 19% 3 Gloom Hex/Necr 12% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Found a runed door to the Entrance Hall (Safe). You open the door. Found a runed door to the Storerooms (Easy). There is an open door to the Entrance Hall (Safe) here. As you open the door, it creaks loudly! An endoplasm comes into view. The endoplasm freezes you. You are frozen. Ouch! That really hurt! There is an open door to the Storerooms (Easy) here. You hit the endoplasm. The endoplasm is moderately wounded. You completely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You feel yourself speed up. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel better. The endoplasm misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... ###### #...... + #......# ##.##........ ...J@........ #####......#. #........ ####'#### #.......# #.......# #.......# #...<...# #.......# You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Kobold Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 19 | D | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, titanium_vault_5, iron_vault_3, final_vault] Action || total ---------------------------++------- Melee: Dagger || 8 Use: Potion || 2 Armour: Robe || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 16 daAuts