Paler the Dungeon (0, 19, D) a +0 scythe a +2 robe the human skeleton of Sigmund (1, 17, D) a jackal skeleton (2, 4, D) 10 stones (2, 9, D) a +1 long sword of flaming (2, 10, D) a +0 hand axe of freezing (2, 11, D) a +2 dagger (2, 12, D) a +3 chain mail (3, 9, D) a +1 heavy trident (3, 10, D) a +2 quarterstaff of protection (3, 11, D) a +2 heavy mace (3, 12, D) a +3 chain mail (3, 14, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, 17, D) a +0 club a jackal skeleton a goblin skeleton (4, 15, D) a +0 whip (5, 4, D) a +2 quarterstaff a +2 trident (6, 4, D) a +2 mace a +2 hand axe (6, 8, D) a hobgoblin skeleton (6, 13, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, 15, D) a +0 morningstar a +0 leather armour an orc corpse (skeletalised by now) (7, 4, D) a +1 dagger a +2 falchion (7, 10, D) a jackal corpse (skeletalised by now) (8, 19, D) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 21, D) a wyvern corpse (skeletalised by now) (9, 6, D) a +0 flail a gnoll skeleton (9, 9, D) a jackal skeleton (9, 10, D) a +0 club (9, 13, D) a +0 dagger (10, 21, D) a hell hound corpse (skeletalised by now) (11, 21, D) a hell hound corpse (skeletalised by now) (12, 21, D) a hell hound corpse (skeletalised by now) (12, 23, D) a komodo dragon corpse (skeletalised by now) (17, 19, D) a +0 robe a blade talisman (17, 20, D) a maw talisman (17, 21, D) a +0 lajatang (17, 22, D) a +1 heavy broad axe (17, 23, D) a +2 dire flail of protection (18, 19, D) a +0 helmet a serpent talisman (18, 20, D) a serpent talisman (18, 21, D) the +2 halberd "Cookie Cutter" {speed, *Noise rElec rCorr Str+4} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (18, 22, D) a +2 rapier of venom (18, 23, D) a +2 scimitar of flaming (22, 11, D) a blink frog corpse (24, 15, D) a black bear corpse (24, 18, D) a hell hound corpse (25, 17, D) a hell hound corpse