Dungeon Sprint DCSS version 0.34-a0-470-g33c2588a93 (webtiles) character file. Game seed: 7424630941780753859 104 Paler the Covered (level 4, -4/42 HPs) Began as an Armataur Monk on July 28, 2025. Slain by a water elemental (8 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:54 (228 turns). Paler the Covered (Armataur Monk) Turns: 228, Time: 00:01:54 Health: -4/42 AC: 5 Str: 16 XL: 4 Next: 52% Magic: 4/4 EV: 9 Int: 11 God: Gold: 31 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {light} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no teleportation, roll @: glowing A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1, talons 1, evolution 1, no potion heal 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) c - an orb of light (worn) Scrolls b - a scroll of blinking I - a scroll of immolation T - a scroll of torment Potions a - a potion of ambrosia b - 3 potions of curing h - a potion of haste g - 2 potions of magic B - a potion of berserk rage A - a potion of attraction Skills: + Level 5.5 Fighting + Level 5.4 Long Blades + Level 6.6 Armour - Level 2.1 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) You have sharp toenails. You have hidden genetic potential. Potions are less effective at restoring your health. Message History A water elemental comes into view. You roll towards the water elemental! You hit the water elemental. The water elemental is lightly damaged. The water elemental closely misses you. You hit the water elemental. You tail-slap the water elemental. The water elemental is moderately damaged. The water elemental barely misses you. You hit the water elemental. You claw the water elemental, but do no damage. The water elemental is heavily damaged. The water elemental barely misses you. You hit the water elemental. The water elemental is heavily damaged. The water elemental hits you. The water elemental engulfs you in water! You hit the water elemental. The water elemental is heavily damaged. Your lungs strain for air! The water elemental barely misses you. You hit the water elemental but do no damage. You claw the water elemental, but do no damage. The water elemental is heavily damaged. Your lungs strain for air! The water elemental closely misses you. The water elemental hits you. You slash the water elemental! The water elemental is almost destroyed. Your lungs strain for air! The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. Okay, then. Hit: a) +0 falchion Press: ? - help, Dir - move target Aim: a water elemental (almost destroyed, haloed, 91% to hit and 92% to hit with your kick and tail-slap) You hit the water elemental. You claw the water elemental, but do no damage. The water elemental is almost destroyed. The water elemental hits you! You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'...♣♣♣ ♣.# ..#..#.....♣ ♣.# #'####.....♣ ♣♣.# .†[..#....~♣♣♣♣..###+#+## .....#...~†......#....... .....#..~~~~♣...@E.⌠..... ####'#..~≈≈~~~♣♣.#...#### ..).†#.~~≈~~~....#.⌠.# .....#.~≈~~~.....#...# .....#.~~~.......#+### '#####...........# ...........†.....# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Armataur Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 4 | D | Reached skill level 1 in Armour 23 | D | Noticed Jessica 28 | D | Killed Jessica 29 | D | Reached skill level 4 in Armour 29 | D | Reached XP level 2. HP: 17/27 MP: 2/2 29 | D | Reached XP level 3. HP: 21/33 MP: 3/3 152 | D | Noticed a scorpion 159 | D | Killed a scorpion 160 | D | Reached skill level 5 in Fighting 160 | D | Reached skill level 5 in Long Blades 160 | D | Reached skill level 6 in Armour 160 | D | Reached XP level 4. HP: 39/42 MP: 4/4 202 | D | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 202 | D | Gained mutation: You refuse to drink potions in combat | unless injured. [potion of mutation] 202 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 203 | D | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 203 | D | Lost mutation: You refuse to drink potions in combat unless | injured. [potion of mutation] 203 | D | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 203 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 203 | D | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 204 | D | Lost mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 204 | D | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 204 | D | Gained mutation: You have sharp toenails. [potion of | mutation] 204 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 204 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 205 | D | Lost mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 205 | D | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 205 | D | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 205 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 205 | D | Gained mutation: You have hidden genetic potential. [potion | of mutation] 205 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 228 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 4 6 | 6.6 Fighting | 4 5 | 5.5 Long Blades | 4 5 | 5.4 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 34 | 8 || 42 Tailslap | 5 | 1 || 6 Kick | | 3 || 3 Use: Potion | 1 | 4 || 5 Scroll | | 4 || 4 Armour: Robe | 2 | || 2 Leather armour | 16 | 4 || 20 Dodge: Dodged | 12 | 5 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 230 | 230 | 0 | 0 | 143 | 1 | 230.0 | Dungeon | 230 | 230 | 0 | 0 | 143 | 1 | 230.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 230 daAuts