Paler the Dungeon (0, 16, D) a +0 dagger (0, 17, D) a +0 club (2, 4, D) 10 stones (2, 9, D) a +0 leather armour a +2 heavy trident (2, 10, D) a +1 heavy mace (2, 11, D) a +1 quarterstaff of protection (3, 8, D) a +3 chain mail (3, 9, D) a +2 hand axe of freezing (3, 10, D) a +1 dagger of draining (3, 11, D) a +0 long sword of holy wrath (5, 4, D) a +2 falchion a +2 dagger (6, 4, D) a +2 quarterstaff a +2 trident (6, 8, D) a frilled lizard corpse (skeletalised by now) (7, 4, D) a +2 mace a +2 hand axe (7, 12, D) a +0 flail a +0 club a jackal corpse (skeletalised by now) (9, 10, D) a jackal corpse (skeletalised by now)