Paler the Dungeon (0, 21, D) a +0 whip an orc skeleton (1, 19, D) a +0 short sword an orc skeleton (1, 20, D) a +0 dagger 3 boomerangs an orc skeleton (2, 4, D) 10 stones (2, 18, D) a +0 dagger a curare-tipped dart a kobold skeleton (2, 21, D) a +0 club (4, 10, D) a +0 whip 5 stones (4, 22, D) a jackal skeleton (4, 23, D) a +0 dagger (5, 4, D) a +2 falchion of holy wrath a +2 dagger (6, 4, D) a +2 quarterstaff a +2 trident (6, 6, D) a jackal skeleton (7, 4, D) a +2 mace a +2 hand axe (8, 9, D) a +2 hand axe of freezing (8, 10, D) a +2 long sword of holy wrath (8, 11, D) a +1 heavy trident (8, 12, D) a +3 ring mail (8, 19, D) a ball python skeleton (8, 20, D) a +0 club (8, 22, D) a +0 dire flail the felid corpse of Paler (skeletalised by now) the felid corpse of Paler (skeletalised by now) (9, 9, D) a +2 mace of protection (9, 10, D) a +1 dagger of electrocution (9, 11, D) a +1 quarterstaff of speed (9, 12, D) a +3 ring mail (9, 21, D) the felid skeleton of Paler (17, 19, D) a +5 ring mail a maw talisman (17, 20, D) a +0 pair of boots a protean talisman (17, 21, D) a +2 heavy morningstar (17, 22, D) the +2 scimitar of Discomfort {venom, rF+++ Str-3} rF+++: It renders you almost immune to fire. Str-3: It affects your strength (-3). (17, 23, D) a +2 rapier of distortion (18, 19, D) a +4 scale mail a serpent talisman (18, 20, D) a +4 chain mail a serpent talisman (18, 21, D) a +1 broad axe of freezing (18, 22, D) a +2 halberd of protection (18, 23, D) a +4 quarterstaff of speed (21, 10, D) a hell rat corpse (22, 10, D) a +0 dagger 4 stones