Dungeon Sprint DCSS version 0.34-a0-470-g33c2588a93 (webtiles) character file. Game seed: 17396388859342795007 103 Paler the Shooter (level 5, -8/44 HPs) Began as a Formicid Hunter on July 29, 2025. Mangled by a water elemental (14 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:27 (152 turns). Paler the Shooter (Formicid Hunter) Turns: 152, Time: 00:01:28 Health: -8/44 AC: 3 Str: 16 XL: 5 Next: 6% Magic: 5/5 EV: 11 Int: 8 God: Gold: 37 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 1.07/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, mutation resistance 1, regeneration 1 a: Dig You were in the Dungeon. You visited 1 branch You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - 2 scrolls of immolation {unknown} d - a scroll of brand weapon {unknown} Potions b - a potion of curing M - 5 potions of mutation g - 2 potions of magic e - a potion of enlightenment a - a potion of ambrosia Skills: + Level 5.3 Fighting + Level 6.0 Ranged Weapons + Level 4.7 Armour - Level 1.7 Dodging + Level 5.9 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You are somewhat resistant to further mutation. Your natural rate of healing is unusually fast. Message History j -> a - a potion of ambrosia You feel extremely strange. You feel genetically stable. You begin to heal more quickly. You open the door. A water elemental comes into view. You shoot an arrow. The arrow hits the water elemental! The water elemental is moderately damaged. You shoot an arrow. The arrow barely misses the water elemental. You shoot an arrow. The arrow barely misses the water elemental. The water elemental barely misses you. You shoot an arrow. The arrow hits the water elemental. The water elemental is moderately damaged. The water elemental hits you!! The water elemental engulfs you in water! The water elemental barely misses you. You shoot an arrow. The arrow hits the water elemental. The water elemental is heavily damaged. Your lungs strain for air! The water elemental hits you. You cannot read scrolls while unable to breathe! The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (heavily damaged, 76% to hit) You shoot an arrow. The arrow hits the water elemental. The water elemental is severely damaged. The water elemental hits you!! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. The water elemental attacks as it pursues you! The water elemental closely misses you. Okay, then. The water elemental attacks as it pursues you! The water elemental hits you! You die... ▓...#......#####..# ▓..##.....).#..#..#{ ▓##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... ▓#.####.##..###...'.⌠.... ▓.###..##..####...#...### ▓#.....##..###....# ⌠.# ###..##...##.....# .# ##†.##....#@E....# # #..###..##.#.....# {{ #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ { { { { { { { {{ { You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Formicid Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 24 | D | Noticed Jessica 26 | D | Killed Jessica 27 | D | Reached XP level 2. HP: 25/25 MP: 2/2 27 | D | Reached XP level 3. HP: 30/30 MP: 3/3 39 | D | Reached skill level 5 in Ranged Weapons 90 | D | Noticed a scorpion 99 | D | Killed a scorpion 100 | D | Reached skill level 5 in Fighting 100 | D | Reached skill level 6 in Ranged Weapons 100 | D | Reached skill level 5 in Stealth 100 | D | Reached XP level 4. HP: 34/39 MP: 4/4 100 | D | Reached XP level 5. HP: 39/44 MP: 5/5 140 | D | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 140 | D | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 148 | D | HP: 1/44 [water elemental (20)] 152 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 5 | 5.3 Armour | 2 4 | 4.7 Stealth | 3 5 | 5.9 Ranged Weapons | 6 | 6.0 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 37 | 6 || 43 Use: Potion | 1 | 1 || 2 Scroll | | 2 || 2 Armour: Leather armour | 11 | 4 || 15 Dodge: Dodged | 18 | 3 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 159 | 159 | 0 | 0 | 84 | 1 | 159.0 | Dungeon | 159 | 159 | 0 | 0 | 84 | 1 | 159.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 159 daAuts