Dungeon Sprint DCSS version 0.34-a0-470-g33c2588a93 (webtiles) character file. Game seed: 2217966273596761958 73 Paler the Shooter (level 4, -8/38 HPs) Began as a Formicid Hunter on July 29, 2025. Mangled by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:31 (237 turns). Paler the Shooter (Formicid Hunter) Turns: 237, Time: 00:02:31 Health: -8/38 AC: 3 Str: 15 XL: 4 Next: 51% Magic: 4/4 EV: 11 Int: 7 God: Gold: 12 SH: 0 Dex: 23 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois + (33%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: clarity @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, agile 1, clarity, poison resistance a: Dig You were in the Dungeon. You visited 1 branch You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Wands p - a wand of polymorph (8) Scrolls s - a scroll of butterflies p - a scroll of poison i - a scroll of identify T - a scroll of torment Potions w - a potion of heal wounds g - 2 potions of magic M - 2 potions of mutation e - 3 potions of enlightenment Skills: + Level 4.8 Fighting + Level 5.6 Ranged Weapons + Level 4.1 Armour - Level 1.7 Dodging + Level 5.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You are agile. (Dex +4, Str/Int -1) You possess an exceptional clarity of mind. You are resistant to poisons. (rPois) Message History You enter the shallow water. Moving in this stuff is going to be slow. You sense a monster nearby. Found a runed door to the Ecumenical Temple. You open the door. A water elemental comes into view. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (dormant, 98% to hit) You shoot an arrow. The arrow hits the water elemental. The water elemental is lightly damaged. The water elemental attacks as it pursues you! The water elemental hits you! The water elemental engulfs you in water! The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. You shoot an arrow. The arrow hits the water elemental! The water elemental is moderately damaged. You shoot an arrow. The arrow hits the water elemental! The water elemental is heavily damaged. The water elemental closely misses you. You shoot an arrow. The arrow hits the water elemental. The water elemental is severely damaged. The water elemental hits you! The water elemental barely misses you. You shoot an arrow. The arrow hits the water elemental but does no damage. The water elemental is severely damaged. The water elemental barely misses you. You shoot an arrow. The arrow closely misses the water elemental. The water elemental hits you! * * * LOW HITPOINT WARNING * * * Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (severely damaged, 77% to hit) You shoot an arrow. The arrow hits the water elemental but does no damage. The water elemental is severely damaged. The water elemental hits you! You die... ▓.....#....~.♣ ♣♣.# ▓.....#...~~.♣ ...# ▓.....#..~~~~♣♣.♣.' ▓####)#..~≈≈~~~♣♣.# ▓[....#)~~≈~~~....# ▓.†...#.~≈~~~.....# ▓.....#.~~~.......# ▓'#####...........# ▓.@E..............# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ {, ~ { { , * { ~ , + { ~ { * {{ { { * , ,, You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) Jessica (D) A human (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Formicid Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 12 | D | Noticed Jessica 18 | D | Killed Jessica 19 | D | Reached XP level 2. HP: 17/25 MP: 2/2 19 | D | Reached XP level 3. HP: 20/30 MP: 3/3 73 | D | Noticed Crazy Yiuf 81 | D | Killed Crazy Yiuf 82 | D | Reached skill level 5 in Ranged Weapons 82 | D | Reached XP level 4. HP: 31/38 MP: 4/4 142 | D | Reached skill level 5 in Stealth 190 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 190 | D | Gained mutation: You are heat resistant. (rF+) [potion of | mutation] 190 | D | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 191 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 191 | D | Lost mutation: You are heat resistant. (rF+) [potion of | mutation] 191 | D | Lost mutation: Your movements are slightly less encumbered | by armour. (ER -2) [potion of mutation] 191 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 191 | D | Gained mutation: You passively map the area around you. | [potion of mutation] 192 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 192 | D | Lost mutation: You passively map the area around you. | [potion of mutation] 192 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 192 | D | Gained mutation: You are vulnerable to cold. (rC-) [potion | of mutation] 192 | D | Gained mutation: You have large cloven feet. [potion of | mutation] 193 | D | Lost mutation: You have large cloven feet. [potion of | mutation] 193 | D | Lost mutation: You are vulnerable to cold. (rC-) [potion of | mutation] 193 | D | Gained mutation: You are resistant to poisons. (rPois) | [potion of mutation] 193 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 237 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 4 | 4.8 Armour | 2 3 4 | 4.1 Stealth | 3 4 5 | 5.2 Ranged Weapons | 5 | 5.6 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 18 | 39 || 57 Ability: Dig | 3 | || 3 Use: Potion | 1 | 4 || 5 Scroll | | 2 || 2 Armour: Leather armour | 2 | 9 || 11 Dodge: Dodged | 4 | 16 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 248 | 248 | 0 | 0 | 132 | 1 | 248.0 | Dungeon | 248 | 248 | 0 | 0 | 132 | 1 | 248.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 248 daAuts