Dungeon Sprint DCSS version 0.34-a0-470-g33c2588a93 (webtiles) character file. Game seed: 3744756166299306427 79 Paler the Covert (level 4, -5/30 HPs) Began as a Formicid Enchanter on July 29, 2025. Slain by a water elemental (8 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:43 (271 turns). Paler the Covert (Formicid Enchanter) Turns: 271, Time: 00:01:44 Health: -5/30 AC: 2 Str: 16 XL: 4 Next: 64% Magic: 7/7 EV: 11 Int: 14 God: Gold: 48 SH: 0 Dex: 15 Spells: 7/7 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: invisible A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, strong 1 a: Dig You were in the Dungeon. You visited 1 branch You collected 48 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Wands a - a wand of flame (1) Scrolls h - a scroll of torment {unknown} Potions g - 2 potions of magic A - a potion of attraction e - 4 potions of enlightenment Skills: - Level 1.0 Short Blades - Level 1.7 Dodging + Level 11.3 Stealth - Level 2.1 Spellcasting - Level 3.6 Hexes You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 11% N/A 16% 3 Tukima's Dance Hex 11% N/A 16% 3 Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Gloom Hex/Necr 12% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You are strong. (Str +4, Int/Dex -1) Message History Vile energies swirl pleasantly through your soul. You feel extremely strange. The vile energy swirling through your soul dissipates. You feel stronger. Vile energies swirl pleasantly through your soul. As you read the scroll of identify, it crumbles to dust. f -> A - a potion of attraction You feel extremely strange. The vile energy swirling through your soul dissipates. You feel weaker. You feel stronger. Partly explored, unopened runed door. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. You fade into invisibility! The water elemental barely misses you. You hit the water elemental but do no damage. The water elemental misses you. You closely miss the water elemental. There is a fountain of clear blue water here. You closely miss the water elemental. The water elemental hits you! You hit the water elemental. The water elemental is lightly damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * You catch the helpless water elemental completely off-guard! You impale the water elemental!! The water elemental is almost destroyed. The water elemental hits you. * * * LOW HITPOINT WARNING * * * You hit the water elemental. The water elemental is almost destroyed. The water elemental closely misses you. You hit the water elemental. The water elemental is almost destroyed. The water elemental barely misses you. You hit the water elemental. The water elemental is almost destroyed. The water elemental hits you! You die... ▓ ▓▓▓ #### ##.# ...#####..# { ....#..#..#{ { {{ #..)#..#..###+#+###+## ##..##'#..#..........# ##..###...'.⌠...@E...# #..####...#...######+# #..###....#.⌠.# { ...##..†..#...#{ ...#......#+### .##.#.....# {{ .#####....# { ▓▓ ▓▓▓▓▓▓ { { You could see a water elemental (unable to see you). Vanquished Creatures A crimson imp (D) Jessica (D) A human (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Formicid Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D | Reached skill level 4 in Stealth 30 | D | Noticed Jessica 39 | D | Killed Jessica 40 | D | Reached skill level 8 in Stealth 40 | D | Reached XP level 2. HP: 8/19 MP: 5/5 40 | D | Reached XP level 3. HP: 10/24 MP: 6/6 118 | D | Reached skill level 10 in Stealth 118 | D | Reached XP level 4. HP: 30/30 MP: 7/7 152 | D | Reached skill level 11 in Stealth 251 | D | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 252 | D | Lost mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 252 | D | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 252 | D | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 254 | D | Lost mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 254 | D | Lost mutation: You are strong. (Str +4, Int/Dex -1) [potion | of mutation] 254 | D | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 271 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 8 10 11 | 11.3 Short Blades | | 1.0 Dodging | | 1.7 Spellcasting | | 2.1 Hexes | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 7 | 38 || 45 Use: Potion | 1 | 6 || 7 Scroll | | 3 || 3 Stab: Sleeping | 2 | || 2 Invisible | 1 | 1 || 2 Armour: Robe | 2 | 20 || 22 Dodge: Dodged | 3 | 18 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 268 | 268 | 0 | 0 | 181 | 1 | 268.0 | Dungeon | 268 | 268 | 0 | 0 | 181 | 1 | 268.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 268 daAuts