Paler the Dungeon (1, 18, D) a +0 shortbow a centaur skeleton (2, 4, D) 10 stones (2, 8, D) a +0 robe a +3 chain mail (2, 9, D) a +3 heavy hand axe (2, 10, D) a +0 flail of protection (2, 11, D) a +2 quarterstaff of protection (3, 9, D) a +1 long sword of holy wrath (3, 10, D) a +2 dagger of draining (3, 11, D) a +2 heavy trident (4, 14, D) a hobgoblin corpse (skeletalised by now) (4, 15, D) a +0 dagger a goblin corpse (skeletalised by now) (5, 4, D) a +0 mace a +2 quarterstaff a +2 trident (5, 14, D) a +0 club (5, 15, D) a +0 dagger (6, 4, D) a +2 falchion a +2 dagger (6, 7, D) a jackal skeleton a jackal skeleton (6, 13, D) a hobgoblin corpse (skeletalised by now) (6, 15, D) a +0 spear a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (7, 4, D) a +2 hand axe (7, 8, D) an adder skeleton (7, 10, D) a +0 club (7, 12, D) a bat corpse (skeletalised by now) (7, 13, D) a +0 club (7, 15, D) a +0 dagger (7, 23, D) a +0 whip (8, 22, D) a hell hound skeleton (9, 9, D) a +0 club a kobold skeleton a jackal skeleton (9, 13, D) a +0 club (12, 21, D) a +0 halberd (17, 19, D) a protean talisman (17, 20, D) a +4 chain mail a serpent talisman (17, 21, D) a +2 scimitar of holy wrath (17, 22, D) a +2 halberd of venom (17, 23, D) a +2 war axe of freezing (18, 19, D) a +0 pair of boots the protean talisman of the Hippo {rElec MP-9 Str-3 Int+7} [protean talisman] rElec: It insulates you from electricity. MP-9: It affects your magic capacity (-9). Str-3: It affects your strength (-3). Int+7: It affects your intelligence (+7). (18, 20, D) a +4 chain mail a maw talisman (18, 21, D) a +4 quarterstaff of speed (18, 22, D) a +3 ring mail a +2 mace (18, 23, D) a +2 rapier of electrocution (22, 16, D) a +0 dagger a +0 robe (22, 17, D) a +3 hand axe a +0 robe a +0 long sword a +0 robe (22, 18, D) a +2 trident (still there?) a +0 robe (still there?)