Paler the Dungeon (0, 20, D) an iguana skeleton (1, 21, D) a +0 spear (2, 4, D) 10 stones (2, 9, D) a +0 heavy hand axe (2, 10, D) a +1 quarterstaff of protection (2, 11, D) a +0 dagger of venom (3, 8, D) a +3 ring mail (3, 9, D) a +0 mace of protection (3, 10, D) a +2 heavy trident (3, 11, D) a +0 robe a +0 long sword of flaming (5, 4, D) a +2 quarterstaff a +2 trident of protection (6, 4, D) a +2 mace a +2 hand axe (6, 13, D) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) a rat corpse (skeletalised by now) (6, 14, D) a +0 club a goblin corpse (skeletalised by now) (7, 4, D) a +0 falchion a +2 dagger (7, 23, D) a +0 giant club an ogre skeleton (8, 19, D) a +0 short sword (8, 20, D) a +0 giant club (9, 9, D) a +0 club (16, 21, D) a +2 plate armour (17, 19, D) a +4 scale mail a protean talisman (17, 20, D) a +0 pair of boots a serpent talisman (17, 21, D) the +2 dire flail of Yrron {flame, *Rage Str+4 Int+4} *Rage: It berserks you when you make melee attacks (+20% chance). Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). (17, 22, D) a +2 halberd of protection (17, 23, D) a +2 falchion a potion of ambrosia (18, 19, D) a maw talisman (18, 20, D) a +5 ring mail a protean talisman (18, 21, D) a +0 lajatang (18, 22, D) a +2 heavy war axe (18, 23, D) a +2 rapier of electrocution (22, 10, D) a jackal corpse (skeletalised by now) (22, 11, D) a jackal corpse (skeletalised by now) (22, 18, D) a hobgoblin corpse (23, 14, D) a +0 club a +0 club a +0 whip a +0 club a gnoll corpse (23, 19, D) a jumping spider corpse (24, 15, D) a +0 whip a +0 robe a gnoll corpse (25, 14, D) a +0 flail a gnoll corpse