Dungeon Sprint DCSS version 0.34-a0-474-g92e3e6f1b1 (webtiles) character file. Game seed: 2898443425839890876 75 Paler the Covert (level 4, -1/33 HPs) Began as a Revenant Enchanter on Aug 1, 2025. Slain by a water elemental (16 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:17 (128 turns). Paler the Covert (Revenant Enchanter) Turns: 128, Time: 00:01:18 Health: -1/33 AC: 2 Str: 11 XL: 4 Next: 11% Magic: 6/6 EV: 11 Int: 14 God: Gold: 21 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . (100%) a - +7 dagger (elec) rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no teleportation @: engulfed A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle You were in the Dungeon. You visited 1 branch You collected 21 gold pieces. Inventory: Hand Weapons a - a +7 dagger of electrocution (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking T - a scroll of torment Potions i - a potion of invisibility b - 3 potions of curing h - 3 potions of haste g - 2 potions of magic f - a potion of brilliance j - a potion of berserk rage {unknown} Skills: - Level 0.8 Short Blades - Level 1.7 Dodging + Level 10.2 Stealth - Level 2.0 Spellcasting - Level 2.4 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 4% 1d3 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Confusing Touch Hex 8% N/A 26% 3 Tukima's Dance Hex 8% N/A 26% 3 Gloom Hex/Necr 8% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History f - a potion of brilliance You drop 2 potions of mutation. You open the door. A water elemental comes into view. The water elemental moves out of view. The water elemental closely misses you. There is an open door to the Ecumenical Temple here. You hit the water elemental but do no damage. The water elemental hits you. You hit the water elemental. The water elemental is moderately damaged. The water elemental hits you. The water elemental engulfs you in water! You hit the water elemental. The water elemental is heavily damaged. The water elemental misses you. You hit the water elemental. The water elemental is heavily damaged. The water elemental hits you. You hit the water elemental but do no damage. The water elemental is heavily damaged. The water elemental hits you. You hit the water elemental. The water elemental is heavily damaged. The water elemental closely misses you. You hit the water elemental. The water elemental is severely damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * You feel much better. The water elemental hits you. You barely miss the water elemental. The water elemental is severely damaged. The water elemental hits you. You hit the water elemental. The water elemental is severely damaged. The water elemental hits you. You hit the water elemental but do no damage. The water elemental is severely damaged. The water elemental hits you! You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ .#..'....♣♣♣ ♣.# .#..#..).♣.♣ ♣♣.# '####......♣ ♣..# ....#....~.♣♣♣♣.###+#+## ....#...~~.♣♣..!#E...... ....#..~~~~.♣♣..@.⌠..... ###'#..~≈≈~~~♣♣.#...#### ....#.~~≈~~~....#.⌠.# ..).#.~≈~~~.....#...# ....#.~~~.......#+### #####...........# ................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental (engulfing you). Vanquished Creatures Crazy Yiuf (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Revenant Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 5 | D | Reached skill level 4 in Stealth 17 | D | Noticed Jessica 20 | D | Killed Jessica 21 | D | Reached skill level 7 in Stealth 21 | D | Reached XP level 2. HP: 20/20 MP: 5/5 28 | D | Learned a level 1 spell: Freeze 28 | D | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 28 | D | Reached XP level 3. HP: 23/26 MP: 5/5 55 | D | Noticed Crazy Yiuf 63 | D | Killed Crazy Yiuf 64 | D | Reached skill level 9 in Stealth 73 | D | Reached skill level 10 in Stealth 73 | D | Reached XP level 4. HP: 33/33 MP: 6/6 128 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 7 10 | 10.2 Short Blades | | 0.8 Dodging | | 1.7 Spellcasting | | 2.0 Hexes | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 12 | 10 || 22 Use: Potion | 1 | 1 || 2 Scroll | | 3 || 3 Stab: Sleeping | 3 | || 3 Armour: Robe | 3 | 9 || 12 Dodge: Dodged | 5 | 3 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 127 | 127 | 0 | 0 | 66 | 1 | 127.0 | Dungeon | 127 | 127 | 0 | 0 | 66 | 1 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 127 daAuts