Dungeon Sprint DCSS version 0.34-a0-524-g117922889b (webtiles) character file. Game seed: 15394609717700787856 74 Paler the Covert (level 4, -6/21 HPs) Began as a Felid Enchanter on Aug 4, 2025. Mangled by a water elemental (10 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:04 (196 turns). Paler the Covert (Felid Enchanter) Turns: 196, Time: 00:02:05 Health: -6/21 AC: 1 Str: 6 XL: 4 Next: 10% Magic: 8/8 EV: 16 Int: 18 God: Gold: 46 SH: 0 Dex: 17 Spells: 7/7 levels left Lives: 0 Deaths: 2 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth +++++ HPRegen 0.23/turn MPRegen 0.11/turn %: no teleportation @: engulfed (cannot breathe) A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived, high MP 1, wild magic 1, evolution 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 46 gold pieces. Inventory: Scrolls p - a scroll of poison b - a scroll of blinking e - a scroll of immolation {unknown} Potions i - a potion of invisibility M - a potion of mutation h - a potion of haste g - 2 potions of magic e - 4 potions of enlightenment L - a potion of lignification Skills: - Level 2.6 Dodging + Level 10.9 Stealth + Level 3.7 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 22% N/A 13% 3 Tukima's Dance Hex 22% N/A 13% 3 Ensorcelled Hibernation Hex/Ice 24% N/A 16% 2 Gloom Hex/Necr 24% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. You have an increased reservoir of magic. (+10% MP) Your spells are a little harder to cast, but a little more powerful. You have hidden genetic potential. Message History Ouch! That really hurt! You die... The water elemental engulfs you in water! You rejoin the land of the living... You scratch the water elemental but do no damage. The water elemental is heavily damaged. The water elemental completely misses you. You scratch the water elemental. The water elemental is severely damaged. The water elemental closely misses you. You scratch the water elemental but do no damage. The water elemental is severely damaged. The water elemental completely misses you. You scratch the water elemental but do no damage. The water elemental is severely damaged. The water elemental misses you. You scratch the water elemental. Your off-hand claw misses the water elemental. Your bite misses the water elemental. The water elemental is severely damaged. The water elemental barely misses you. You barely miss the water elemental. The water elemental is severely damaged. You scratch the water elemental but do no damage. The water elemental is severely damaged. The water elemental misses you. You barely miss the water elemental. The water elemental is severely damaged. The water elemental completely misses you. You closely miss the water elemental. You bite the water elemental. The water elemental is severely damaged. The water elemental hits you! Ouch! That really hurt! The water elemental engulfs you in water! You scratch the water elemental. The water elemental is almost destroyed. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you! You die... ▓..##.......#..#..# ▓##.##.##..)#..#..###+#+### ##.##.###..##'#..#........ ▓#.####.##..###...'.⌠...... ▓.###..##..####...#†..#### ▓#.....##..###.†.†#.E.# ###..##...##.....#...# ##..##....#E.....#+### #..###..##@#..)..# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (engulfing you). Vanquished Creatures Crazy Yiuf (D) Jessica (D) A human (D) 2 endoplasms (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Felid Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 10 | D | Reached skill level 5 in Stealth 24 | D | Noticed Jessica 34 | D | Killed Jessica 35 | D | Reached skill level 9 in Stealth 35 | D | Reached XP level 2. HP: 7/13 MP: 6/6 77 | D | Noticed Crazy Yiuf 80 | D | Killed Crazy Yiuf 81 | D | Reached skill level 10 in Stealth 81 | D | Reached XP level 3. HP: 16/16 MP: 7/7 100 | D | Reached XP level 4. HP: 17/21 MP: 8/8 100 | D | Gained a life (2 lives remaining) 150 | D | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 150 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 151 | D | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 151 | D | Lost mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 151 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 151 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 151 | D | Gained mutation: You are weak. (Str -2) [potion of | mutation] 152 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 152 | D | Lost mutation: You are weak. (Str -2) [potion of mutation] 152 | D | Gained mutation: You refuse to drink potions in combat | unless injured. [potion of mutation] 153 | D | Lost mutation: You refuse to drink potions in combat unless | injured. [potion of mutation] 153 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 153 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 153 | D | Gained mutation: You have hidden genetic potential. [potion | of mutation] 153 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 172 | D | Drowned by a water elemental 172 | D | Lost a life (1 life remaining) 180 | D | Slain by a water elemental 180 | D | Lost a life (0 lives remaining) 196 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Stealth | 9 10 | 10.9 Unarmed Combat | 3 | 3.7 Dodging | | 2.6 Spellcasting | | 2.0 Hexes | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 21 | 21 || 42 Bite | 2 | 2 || 4 Use: Potion | 4 | 4 || 8 Scroll | | 2 || 2 Stab: Sleeping | 3 | || 3 Invisible | 1 | || 1 Armour: Skin | 7 | 5 || 12 Dodge: Dodged | 13 | 15 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 203 | 203 | 0 | 10 | 100 | 1 | 203.0 | Dungeon | 203 | 203 | 0 | 10 | 100 | 1 | 203.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 203 daAuts