Dungeon Sprint DCSS version 0.34-a0-524-g117922889b (webtiles) character file. Game seed: 11654033263038823017 0 Paler the Vexing (level 1, 0/9 HPs) Began as a Felid Enchanter on Aug 4, 2025. Slain by a gnoll ... wielding a +0 flail (9 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:24 (36 turns). Paler the Vexing (Felid Enchanter) Turns: 36, Time: 00:00:24 Health: 0/9 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 16 Int: 18 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth +++ HPRegen 0.21/turn MPRegen 0.09/turn %: no teleportation @: invisible A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls b - a scroll of blinking Potions i - a potion of invisibility b - a potion of curing w - a potion of heal wounds h - a potion of haste g - 2 potions of magic B - a potion of berserk rage Skills: - Level 2.6 Dodging * Level 4.0 Stealth + Level 1.0 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 5 runed doors Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, Paler the Felid Enchanter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a runed door to the Entrance Hall (Safe). As you open the door, it creaks loudly! Found two runed doors. There is an open door to the Entrance Hall (Safe) here. Found a huge runed gate to the Metal Vault (Medium). You open the door. A gnoll comes into view. It is wielding a +0 flail. There is an open door to the Storerooms (Easy) here. Found a runed door to the Temple (Safe). The gnoll shouts! The gnoll completely misses you. You scratch the gnoll but do no damage. The gnoll barely misses you. You closely miss the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... You rejoin the land of the living... You open the huge gate. There is a huge open gate to the Grid Vault (Hard) here. Found a huge runed gate leading to the Armoury (Hard). There is a huge open gate to the Grid Vault (Hard) here. There is an open door to the Storerooms (Easy) here. You fade into invisibility! You see here the felid corpse of Paler. You scratch the gnoll. The gnoll is moderately wounded. The gnoll misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #..############ #.............. #.............. ##########''### ##########''### #+##.............. +.##......#..#.... #######.##.............. ......j@†'.............. ####+#####......#..#.... #.............. ####'#####++### #.......# #.......# #.......# #...<...# #.......# You could see a gnoll (unable to see you). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Felid Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 12 | D | Slain by a gnoll 12 | D | Lost a life (0 lives remaining) 36 | D | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, titanium_vault_1, iron_vault_3, final_vault] Action || total ---------------------------++------- Melee: Unarmed || 4 Use: Potion || 1 Armour: Skin || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 36 | 0 | 0 | 3 | 1 | 36.0 | Dungeon | 36 | 36 | 0 | 0 | 3 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 36 daAuts