Paler the Dungeon (0, 18, D) 4 stones a +0 whip a +0 mace a kobold skeleton an orc skeleton (2, 4, D) 10 stones (3, 11, D) a rat skeleton (4, 9, D) a +1 whip of venom a frilled lizard skeleton a gnoll skeleton (4, 14, D) a +3 chain mail (5, 4, D) a +2 quarterstaff a +2 trident (5, 14, D) a +1 dagger of electrocution (5, 15, D) a +0 robe a +1 mace of protection (6, 4, D) a +2 falchion a +2 dagger (6, 8, D) a +0 club (6, 14, D) a +1 heavy hand axe (6, 15, D) a +2 quarterstaff of protection (7, 4, D) a +0 hand axe a +2 mace (7, 14, D) a +1 long sword of flaming (7, 15, D) a +0 heavy trident (8, 9, D) a rat corpse (skeletalised by now) (8, 19, D) a jackal skeleton (8, 20, D) a jackal skeleton (9, 21, D) a rat corpse (skeletalised by now) (17, 19, D) a +0 pair of gloves a blade talisman (17, 20, D) a protean talisman (17, 21, D) the +2 rapier "Joipp" {freeze, Str+5} Str+5: It affects your strength (+5). (17, 22, D) a +2 hand axe (17, 23, D) a +2 halberd of venom (18, 19, D) a +0 helmet a serpent talisman (18, 20, D) a blade talisman (18, 21, D) a +2 scimitar of flaming (18, 22, D) a +4 quarterstaff of speed (18, 23, D) a +2 morningstar of protection (22, 19, D) a +0 dagger a +0 robe (23, 12, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (23, 17, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (23, 18, D) a +0 club a boomerang (24, 15, D) a +0 dagger (24, 16, D) a +0 dagger an orc skeleton (24, 18, D) a +0 hand axe a +0 leather armour an orc skeleton (24, 22, D) a +0 falchion a +0 robe (25, 14, D) a manticore corpse (skeletalised by now) (25, 18, D) a +0 short sword a +0 plate armour (25, 22, D) a +3 short sword a +0 robe a +0 short sword a +0 robe a +4 short sword a +0 robe a polar bear corpse (skeletalised by now) (26, 22, D) a +0 great sword a +0 robe (27, 22, D) a +3 short sword of distortion 5 curare-tipped darts (29, 16, D) a +0 dagger a +0 leather armour an elf corpse (29, 17, D) a +0 battleaxe a +0 orcbow a +0 plate armour an orc corpse (29, 18, D) a +0 hand axe a +0 leather armour (29, 19, D) a +0 mace (30, 15, D) a +0 falchion (30, 16, D) a +0 dagger a +0 robe (31, 20, D) a +0 dire flail a +0 robe a +0 hand axe a +0 robe a +3 battleaxe a +0 robe