Dungeon Sprint DCSS version 0.34-a0-572-g780caf05a1 (webtiles) character file. Game seed: 13928144274194751161 534 Paler the Protected (level 7, 0/69 HPs) Began as an Armataur Monk on Aug 6, 2025. Slain by a human (5 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:52 (545 turns). Paler the Protected (Armataur Monk) Turns: 545, Time: 00:01:53 Health: 0/69 AC: 4 Str: 19 XL: 7 Next: 4% Magic: 7/7 EV: 9 Int: 10 God: Gold: 37 SH: 0 Dex: 12 Spells: 6/6 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.10/turn %: no teleportation, random rage (3%), roll @: confused, ambrosia-drunk, glowing A: large, deformed body, tough skin 3, armoured tail 2, rollpage 2, berserk 1, wild magic 1, MP-powered wands a: no special abilities You were in the Dungeon. You visited 1 branch You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Wands a - a wand of flame (1) Scrolls b - a scroll of blinking I - 2 scrolls of immolation e - a scroll of fear {unknown} Potions b - 3 potions of curing g - 2 potions of magic e - 2 potions of enlightenment Skills: + Level 8.6 Fighting + Level 7.7 Axes + Level 11.2 Armour - Level 2.1 Dodging You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Elyvilon Okawaru Trog Uskayaw Wu Jian Zin The Shining One Beogh Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) You sometimes lose your temper in combat. Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Message History Found a dagger and a ring mail. Found five altars. You roll towards the human! You hit the human. The human is lightly wounded. The human hits you. You hit the human but do no damage. The human is lightly wounded. The human hits you but does no damage. The human hits you! You completely miss the human. The human is lightly wounded. You hit the human. The human barely misses you. The human hits you! You hit the human. The human is lightly wounded. You hit the human. The human hits you. The human hits you! You barely miss the human. The human is lightly wounded. You hit the human. The human hits you but does no damage. The human hits you! The human closely misses you. You hit the human. The human is lightly wounded. You hit the human. The human closely misses you. You slash the human! The human is moderately wounded. You hit the human. The human hits you. x3 You slash the human! The human is heavily wounded. You hit the human but do no damage. The human hits you! * * * LOW HITPOINT WARNING * * * The human hits you. * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. The human hits you. * * * LOW HITPOINT WARNING * * * The human hits you! * * * LOW HITPOINT WARNING * * * The human hits you. * * * LOW HITPOINT WARNING * * * You're too confused to move! The human hits you. * * * LOW HITPOINT WARNING * * * The human hits you. You die... ▓▓▓▓▓ ▓▓▓ * ....♣ ♣.#########* ....♣ ♣♣.#___#___#_ ....♣♣♣ ♣..#.).#pp)# * ....~.♣♣♣♣.###'#@###+## , ...~~..♣♣♣.#..........# , ..~~~~..♣..'.⌠........# ..~≈≈~~~♣♣.#...######+# , .~~≈~~~....#.⌠.# , .~≈~~~.....#...#_ , , .~~~.......#+###__ ...........# _ , * *, .....÷.....# , , You could see 2 humans. Vanquished Creatures A deep elf pyromancer (D) A water elemental (D) A crimson imp (D) A human (D) An endoplasm (D) 3 rats (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Armataur Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 3 | D | Reached skill level 1 in Armour 61 | D | Reached skill level 2 in Armour 88 | D | Reached skill level 3 in Armour 88 | D | Reached XP level 2. HP: 16/27 MP: 2/2 150 | D | Reached skill level 5 in Armour 150 | D | Reached XP level 3. HP: 5/34 MP: 3/3 306 | D | Gained mutation: You passively map the area around you. | [potion of mutation] 307 | D | Lost mutation: You passively map the area around you. | [potion of mutation] 307 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 307 | D | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 307 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 307 | D | Gained mutation: Your metabolism doubles the duration of | potion status effects. [potion of mutation] 308 | D | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 308 | D | Lost mutation: You are vulnerable to heat. (rF-) [potion of | mutation] 308 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 308 | D | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 308 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 308 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 309 | D | Lost mutation: You are vulnerable to heat. (rF-) [potion of | mutation] 309 | D | Lost mutation: Your metabolism doubles the duration of | potion status effects. [potion of mutation] 309 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 309 | D | Gained mutation: Your spells are harder to cast, but more | powerful. [potion of mutation] 310 | D | Lost mutation: Your spells are harder to cast, but more | powerful. [potion of mutation] 310 | D | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 310 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 310 | D | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 310 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 311 | D | Noticed a water elemental 319 | D | Killed a water elemental 320 | D | Reached skill level 5 in Fighting 320 | D | Reached skill level 5 in Axes 320 | D | Reached skill level 6 in Armour 320 | D | Reached XP level 4. HP: 27/42 MP: 4/4 324 | D | Found a glowing silver altar of Zin. 325 | D | Found a glowing golden altar of the Shining One. 325 | D | Found a white marble altar of Elyvilon. 325 | D | Noticed a deep elf pyromancer 328 | D | Noticed a fire elemental 331 | D | Noticed a fire elemental 332 | D | Killed a deep elf pyromancer 333 | D | Reached skill level 11 in Armour 333 | D | Reached XP level 5. HP: 8/56 MP: 5/5 333 | D | Reached XP level 6. HP: 9/62 MP: 6/6 333 | D | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 333 | D | Reached XP level 7. HP: 10/69 MP: 7/7 535 | D | Found a hide-covered altar of Uskayaw. 535 | D | Found a roughly hewn altar of Beogh. 535 | D | Found an iron altar of Okawaru. 535 | D | Found a bloodstained altar of Trog. 535 | D | Found an ornate altar of the Wu Jian Council. 535 | D | Noticed a human 535 | D | Noticed a human 545 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 3 5 6 11 | 11.2 Fighting | 3 4 5 8 | 8.6 Axes | 3 4 5 7 | 7.7 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Hand axe | 26 | 6 | 8 || 40 Tailslap | 3 | | || 3 Use: Potion | 7 | 1 | 1 || 9 Scroll | 2 | | || 2 Armour: Robe | 18 | 5 | 18 || 41 Dodge: Dodged | 7 | 1 | 3 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 547 | 547 | 0 | 204 | 269 | 1 | 547.0 | Dungeon | 547 | 547 | 0 | 204 | 269 | 1 | 547.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 547 daAuts