Dungeon Sprint DCSS version 0.34-a0-574-g90fa8076ef (webtiles) character file. Game seed: 7000490137032303567 345 Paler the Thaumaturge (level 6, -10/60 HPs) Began as a Draconian Air Elementalist on Aug 6, 2025. Was an Elder of Sif Muna. Mangled by a merfolk ... wielding a +0 trident (18 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:02:27 (679 turns). Paler the Thaumaturge (Draconian Air Elementalist) Turns: 679, Time: 00:02:27 Health: -10/60 AC: 6 Str: 10 XL: 6 Next: 32% Magic: 8/18 EV: 11 Int: 18 God: Sif Muna [****..] Gold: 0 SH: 0 Dex: 11 Spells: 22/23 levels left rFire . . . (100%) a - +1 quarterstaff (speed) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.30/turn MPRegen 0.16/turn %: no teleportation @: invisible A: AC +6, unfitting armour, cold-blooded, armoured tail 1 a: Renounce Religion, Channel Magic, Forget Spell, Divine Exegesis You were in the Dungeon. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +1 quarterstaff of speed (weapon) Scrolls b - a scroll of blinking V - 2 scrolls of vulnerability x - 5 scrolls of amnesia s - a scroll of butterflies Potions g - 5 potions of magic c - 4 potions of curing Skills: + Level 7.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 9.0 Spellcasting - Level 1.0 Conjurations + Level 7.4 Air Magic You had 22 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 92% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 34% N/A 1% 3 Static Discharge Conj/Air 46% 3-5/arc 2% 2 Airstrike Air 17% 2d(3-19) 4% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 3 runed doors Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You are too injured to fight recklessly! Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (severely wounded, unable to see you, 67% to hit) The zap hits the merfolk. The merfolk is severely wounded. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (severely wounded, unable to see you, 67% to hit) The zap misses the merfolk. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (severely wounded, unable to see you, 67% to hit) The zap hits the merfolk. The merfolk is severely wounded. The merfolk closely misses you. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (severely wounded, unable to see you, 67% to hit) The zap hits the merfolk! The merfolk is almost dead. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (almost dead, wandering, unable to see you, hasn't noticed you, 67% to hit) The zap hits the merfolk. The merfolk is almost dead. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk, wielding a +0 trident (almost dead, wandering, unable to see you, hasn't noticed you, 67% to hit) You miscast Shock. Nothing appears to happen. Unknown command. The merfolk shouts! You closely miss the merfolk. The merfolk is almost dead. The merfolk hits you with a +0 trident!! * * * LOW HITPOINT WARNING * * * You hit the merfolk. The merfolk is almost dead. The merfolk hits you with a +0 trident!! You die... #.#........##....... #'###########....... #..)....# ######## #.)#.#..# #.##.##.# #.......#+# #.##.##.#.+ #..#m#..#'# #..@....'.# ########### You could see a merfolk (unable to see you). Vanquished Creatures A fire bat (D) A sky beast (D) A centaur (D) A kobold brigand (D) An iron imp (D) A drude (D) 2 adders (D) A gnoll (D) An orc (D) A hobgoblin (D) A quokka (D) A ball python zombie (D) A bat (D) An endoplasm (D) A goblin (D) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Draconian Air Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 115 | D | Found a bloodstained altar of Trog. 115 | D | Found a shimmering blue altar of Sif Muna. 115 | D | Found a viscous altar of Jiyva. 115 | D | Found a hazy altar of Hepliaklqana. 115 | D | Found an opulent altar of Gozag. 116 | D | Found a glowing golden altar of the Shining One. 116 | D | Found a glowing silver altar of Zin. 116 | D | Found a basalt altar of Yredelemnul. 116 | D | Found a shimmering altar of Xom. 116 | D | Found an ornate altar of the Wu Jian Council. 116 | D | Found a sacrificial altar of Ru. 116 | D | Found a stormy altar of Qazlal. 116 | D | Found an iron altar of Okawaru. 116 | D | Found a sparkling altar of Nemelex Xobeh. 116 | D | Found a burning altar of Makhleb. 116 | D | Found a blossoming altar of Fedhas. 116 | D | Found a white marble altar of Elyvilon. 116 | D | Found a shadowy altar of Dithmenos. 116 | D | Found a snail-covered altar of Cheibriados. 117 | D | Found a radiant altar of Vehumet. 117 | D | Found a corrupted altar of Lugonu. 117 | D | Found a roughly hewn altar of Beogh. 118 | D | Found an ancient bone altar of Kikubaaqudgha. 118 | D | Found a hide-covered altar of Uskayaw. 118 | D | Found a broken altar of Ashenzari. 119 | D | Became a worshipper of Sif Muna the Loreminder 159 | D | Reached skill level 3 in Spellcasting 159 | D | Reached XP level 2. HP: 24/24 MP: 0/6 305 | D | Reached * piety under Sif Muna 378 | D | Reached ** piety under Sif Muna 388 | D | Reached skill level 4 in Spellcasting 388 | D | Reached XP level 3. HP: 31/31 MP: 2/9 489 | D | Noticed a fire bat 490 | D | Reached skill level 5 in Spellcasting 491 | D | Noticed a centaur 494 | D | Noticed a sky beast 501 | D | Killed a fire bat 501 | D | Reached *** piety under Sif Muna 502 | D | Reached XP level 4. HP: 40/40 MP: 3/11 502 | D | Noticed a kobold brigand 504 | D | Reached skill level 5 in Air Magic 505 | D | Killed a sky beast 506 | D | Reached skill level 5 in Fighting 506 | D | Reached skill level 7 in Spellcasting 506 | D | Reached XP level 5. HP: 50/50 MP: 3/14 509 | D | Reached skill level 8 in Spellcasting 512 | D | Killed a centaur 512 | D | Reached **** piety under Sif Muna 513 | D | Reached XP level 6. HP: 49/60 MP: 4/17 621 | D | Reached skill level 9 in Spellcasting 651 | D | Noticed a merfolk 679 | D | Mangled by a merfolk Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, titanium_vault_4, iron_vault_3, final_vault] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 2 3 4 5 7 | 7.2 Spellcasting | 3 4 5 7 8 9 | 9.0 Air Magic | 4 6 7 | 7.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Quarterstaff | 17 | 13 || 30 Tailslap | | 1 || 1 Cast: Shock | 22 | 17 || 39 Use: Potion | 9 | 5 || 14 Stab: Invisible | | 1 || 1 Armour: Skin | 30 | 21 || 51 Dodge: Dodged | 20 | 10 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 696 | 696 | 0 | 301 | 257 | 1 | 696.0 | Dungeon | 696 | 696 | 0 | 301 | 257 | 1 | 696.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 696 daAuts