Paler the Dungeon (0, 13, D) a black bear skeleton (0, 14, D) a +0 dagger a +0 robe a +0 hand axe an orc skeleton an orc skeleton (0, 15, D) a +0 giant club an iguana skeleton an ogre skeleton (0, 16, D) a +0 hand axe a +0 club a +0 whip a boomerang an orc skeleton an orc skeleton (0, 17, D) a +0 mace a +0 leather armour a +0 club a +0 ring mail (1, 17, D) a +0 dagger a goblin skeleton (2, 4, D) 10 stones (3, 11, D) a bat corpse (skeletalised by now) (3, 12, D) a +0 dagger (4, 11, D) a +0 dagger 5 stones (5, 4, D) a +2 quarterstaff a +2 trident (5, 8, D) a +0 short sword (5, 15, D) a +0 robe a +2 plate armour (6, 4, D) a +2 mace a +2 hand axe (6, 8, D) a +0 war axe (6, 14, D) a +1 dagger of electrocution (6, 15, D) a +1 quarterstaff of speed (7, 4, D) a +2 falchion a +2 dagger (7, 14, D) a +0 heavy trident (7, 15, D) a +0 long sword of holy wrath (8, 14, D) a +1 hand axe of freezing (8, 15, D) a +2 flail of protection (9, 15, D) 5 potions of heal wounds (15, 19, D) 2 potions of heal wounds (15, 22, D) 2 potions of heal wounds (16, -5, D) a staff of alchemy (17, 19, D) a +3 plate armour a blade talisman (17, 20, D) a protean talisman (17, 21, D) a +4 quarterstaff of speed (17, 22, D) a +2 scimitar of holy wrath (17, 23, D) a +1 heavy broad axe (18, 19, D) a +3 chain mail a protean talisman (18, 20, D) a blade talisman (18, 21, D) a +2 morningstar of protection (18, 22, D) a +2 halberd of protection (18, 23, D) a +2 rapier of draining (19, -4, D) an elephant corpse (skeletalised by now) (20, -5, D) a wind drake corpse (skeletalised by now) (22, -7, D) a +0 mace (22, -3, D) a +2 flail of holy wrath (22, 5, D) a +0 broad axe a +0 plate armour (23, -4, D) a +0 pair of gloves of stealth (24, -5, D) a +0 robe (25, -4, D) a +0 dagger (26, -7, D) a +7 vampiric halberd a +0 robe a +0 great sword a +0 plate armour a +0 dagger a +0 robe a yak skeleton a yak skeleton (26, -5, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (27, -8, D) a +0 morningstar a +5 orcbow a +0 sling (28, -5, D) a +0 robe (36, -1, D) a +1 hand axe of electrocution (36, 0, D) a +3 ring of dexterity (36, 20, D) an iguana skeleton (37, -1, D) a +2 heavy flail (37, 2, D) a staff of cold (39, 15, D) a +1 halberd of venom (44, 23, D) a +3 ring of intelligence the +0 plate armour "Jylao" {rC+ Int+3 Dex+4} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (45, 0, D) a +5 broad axe (45, 1, D) the +5 bardiche "Bumeq" {flame, Will+ rCorr Str+4} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (45, 7, D) a +5 dire flail (45, 8, D) a +3 longbow (45, 11, D) 2 potions of heal wounds (45, 23, D) a +0 giant club (46, 0, D) a +5 dire flail (46, 1, D) a +3 lajatang (46, 7, D) a +1 triple sword (46, 8, D) the +10 broad axe of the Endless Quests {venom, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. (47, 11, D) 2 potions of heal wounds (47, 23, D) a +0 sling (48, -9, D) a +0 dagger a +0 leather armour an elf corpse (48, 0, D) the +6 scimitar of Obiter Dictum {flame, Dex+5} Dex+5: It affects your dexterity (+5). (48, 1, D) a +3 double sword of electrocution (48, 7, D) a +1 flail of holy wrath (48, 8, D) the +5 lajatang of Blood-Lust {heavy, rElec Str+2 Int+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (49, 0, D) a +5 dire flail (49, 1, D) a +5 dire flail (49, 7, D) a +3 double sword of flaming (49, 8, D) a +3 arbalest (50, 22, D) a staff of necromancy (51, 0, D) a +1 heavy flail (52, 0, D) a +2 quarterstaff of speed (53, 0, D) a +3 spectral lajatang (54, 0, D) a +0 morningstar of holy wrath (54, 23, D) an amulet of magic regeneration (59, 5, D) a +0 arbalest (61, -2, D) 4 large rocks a cyclops skeleton (63, 0, D) a +2 chain mail of cold resistance (64, 0, D) a +1 barding of stealth (66, 0, D) a +0 pair of gloves (68, 0, D) a +6 chain mail (68, 1, D) +4 ice dragon scales (68, 7, D) +2 golden dragon scales (68, 8, D) an orb of pyromania (69, 0, D) +2 acid dragon scales (69, 1, D) +2 acid dragon scales (69, 7, D) a +7 scale mail (69, 8, D) a +4 ring mail (71, 0, D) +4 fire dragon scales (71, 1, D) a scarf of harm (71, 7, D) a +6 chain mail (71, 8, D) a +4 chain mail (72, 0, D) +3 shadow dragon scales (72, 1, D) a +5 plate armour (72, 7, D) a +1 tower shield (72, 8, D) a +6 chain mail