Dungeon Sprint DCSS version 0.34-a0-583-gc6ea85272a (webtiles) character file. Game seed: 14400105414683647649 49 Paler the Covert (level 3, -3/16 HPs) Began as a Felid Enchanter on Aug 9, 2025. Drowned by a water elemental (4 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:13 (355 turns). Paler the Covert (Felid Enchanter) Turns: 355, Time: 00:01:13 Health: -3/16 AC: 1 Str: 6 XL: 3 Next: 53% Magic: 7/7 EV: 16 Int: 18 God: Gold: 15 SH: 0 Dex: 16 Spells: 6/6 levels left Lives: 0 Deaths: 1 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++++ HPRegen 0.22/turn MPRegen 0.10/turn %: no teleportation @: engulfed (cannot breathe) A: very small, claws 2, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived, efficient magic 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 15 gold pieces. Inventory: Scrolls b - a scroll of blinking c - a scroll of poison {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of immolation {unknown} Potions b - a potion of curing w - a potion of heal wounds h - a potion of haste g - 2 potions of magic M - 2 potions of mutation d - 2 potions of brilliance e - 4 potions of enlightenment Skills: - Level 2.6 Dodging * Level 8.2 Stealth + Level 3.4 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes + Level 3.2 Invocations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Spells you cast cost 1 less MP (to a minimum of 1). Message History As you read the scroll of identify, it crumbles to dust. d - 2 potions of brilliance As you read the scroll of identify, it crumbles to dust. f -> M - 4 potions of mutation You feel extremely strange. You feel robust. You feel less in control of your magic. You feel extremely strange. You feel frail. You regain control of your magic. Your fingernails sharpen. You gain a new grip on the flow of your magic. You start waiting. Done waiting. You open the door. A water elemental comes into view. You fade into invisibility! You scratch the water elemental. Your bite misses the water elemental. The water elemental is moderately damaged. There is an open door to the Ecumenical Temple here. You barely miss the water elemental. You bite the water elemental, but do no damage. The water elemental is moderately damaged. The water elemental barely misses you. You barely miss the water elemental. Your bite misses the water elemental. The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! You die... You rejoin the land of the living... There is an open door to the Ecumenical Temple here. The water elemental completely misses you. You scratch the water elemental. The water elemental is moderately damaged. You scratch the water elemental but do no damage. The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You scratch the water elemental. The water elemental is heavily damaged. You die... ▓▓▓▓▓▓ ▓▓▓ .#[..#### ##.# .#......#####..# ##.....†.#..#..# .##.##...#..#..###+#+###+ .##.###..##'#..#......... ####.##..###...'.⌠....... ##..##..####...#@†.##### ....##†.###..÷.#E⌠.# #..##...##.....#...# †.##....#......#+### .###..##.#..)..# .# #..#####....# ▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (engulfing you). Vanquished Creatures Crazy Yiuf (D) A human (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Felid Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 12 | D | Reached skill level 1 in Invocations 36 | D | Reached skill level 5 in Stealth 43 | D | Noticed Crazy Yiuf 46 | D | Killed Crazy Yiuf 47 | D | Reached skill level 7 in Stealth 47 | D | Reached XP level 2. HP: 13/13 MP: 6/6 47 | D | Reached XP level 3. HP: 16/16 MP: 7/7 65 | D | Reached skill level 8 in Stealth 236 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 236 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 237 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 237 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 237 | D | Gained mutation: You have very sharp fingernails. [potion | of mutation] 237 | D | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 338 | D | Noticed a water elemental 345 | D | Slain by a water elemental 345 | D | Lost a life (0 lives remaining) 355 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 2 3 | 3.2 Stealth | 7 8 | 8.2 Unarmed Combat | 3 | 3.4 Dodging | | 2.6 Spellcasting | | 2.0 Hexes | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 24 Bite || 4 Use: Potion || 5 Scroll || 2 Stab: Sleeping || 2 Invisible || 1 Armour: Skin || 7 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 368 | 368 | 0 | 266 | 38 | 1 | 368.0 | Dungeon | 368 | 368 | 0 | 266 | 38 | 1 | 368.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 368 daAuts