Paler the Dungeon (0, 16, D) a +3 quarterstaff of chaos (1, 17, D) a +0 club a goblin skeleton (2, 4, D) 10 stones (2, 9, D) a +1 heavy trident (2, 10, D) a +2 long sword of flaming (2, 11, D) a +0 dagger of electrocution (2, 12, D) a +2 plate armour (3, 9, D) a +2 hand axe of freezing (3, 10, D) a +0 quarterstaff of protection (3, 11, D) a +1 mace of protection (3, 12, D) a +2 plate armour (5, 4, D) a +2 heavy mace a +2 hand axe (6, 4, D) a +2 quarterstaff a +2 trident (7, 4, D) a +0 falchion a +2 dagger (7, 8, D) a hobgoblin skeleton (7, 23, D) a +0 flail a +0 ring mail (8, 18, D) a +0 mace a +0 short sword 6 poisoned darts an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (8, 19, D) a black bear corpse (skeletalised by now) (8, 20, D) a +0 hand axe a +0 leather armour (9, 9, D) a +0 dagger a kobold skeleton (10, 6, D) a frilled lizard skeleton (15, -4, D) a +0 troll leather armour a troll corpse (skeletalised by now) (16, 21, D) a +0 robe (17, -6, D) a +0 war axe an orc corpse (skeletalised by now) (17, 19, D) a +4 chain mail a blade talisman (17, 20, D) a +4 scale mail a blade talisman (17, 21, D) a +2 heavy war axe (17, 22, D) a +2 rapier of holy wrath (17, 23, D) a +2 halberd of venom (18, -7, D) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (18, -5, D) a +2 chain mail of poison resistance (18, 19, D) a protean talisman (18, 20, D) a +4 chain mail a protean talisman (18, 21, D) a +2 morningstar of protection (18, 22, D) a +2 falchion (18, 23, D) a +4 quarterstaff of holy wrath (20, -9, D) a yak corpse (skeletalised by now) (20, -7, D) a warg corpse (skeletalised by now) (21, -8, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (21, -6, D) a potion of moonshine (21, -4, D) a +0 war axe of flaming (22, -9, D) a death yak corpse (skeletalised by now) (22, -7, D) the +3 mace "Zoostav" {freeze, Dex+6} Dex+6: It affects your dexterity (+6). (22, 7, D) a +0 club an orc skeleton (22, 8, D) a +0 club (23, -6, D) the +3 rapier "Oroipp" {flame, rElec rCorr Str+4} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (24, -5, D) the +7 chain mail of Eternal Night {rN++} rN++: It greatly protects you from negative energy. (26, 17, D) a +0 hand axe (29, 22, D) a +0 short sword a wolf skeleton (30, 6, D) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (31, 7, D) a +0 hand axe a yak corpse (skeletalised by now) (31, 8, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (36, -1, D) a +0 longbow of flaming (36, 2, D) the +7 orcbow "Deiduq" {speed, Str+6 Stlth+} Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. (37, -1, D) a hog corpse (skeletalised by now) (37, 0, D) the quill talisman "Ebroh" {Will++ Dex+3} [quill talisman] Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). (37, 1, D) a +4 hand axe of flaming (42, 17, D) a +0 mace a +0 flail a +0 robe a +5 hand axe a +0 robe a +0 dire flail of protection a +0 robe a steam dragon skeleton (43, 16, D) a +0 partisan (43, 17, D) a +3 broad axe a naga skeleton (44, 22, D) a ring of protection from fire (45, -2, D) a +0 dagger a +0 robe an orc skeleton (45, 0, D) a +3 great sword (45, 1, D) a +3 lajatang (45, 7, D) a +3 glaive (45, 8, D) a +3 great mace (46, 0, D) a +3 demon whip of draining (46, 1, D) a +5 partisan (46, 7, D) a +5 quick blade (46, 8, D) a +3 arbalest (47, -3, D) a +1 arbalest of freezing a yaktaur skeleton (47, 7, D) a +1 triple sword (47, 8, D) a +3 great sword (48, -3, D) a +0 arbalest (48, -2, D) a +2 glaive a +0 arbalest a +0 chain mail (48, 7, D) a +5 dire flail (48, 8, D) a +3 double sword (50, 7, D) the +6 short sword of Myuw {venom, rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (50, 8, D) the +7 spear of Purpose {venom, +Blink rPois Int-3 Dex+4} +Blink: It lets you blink. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). (51, -3, D) a ring of see invisible (51, 7, D) a +0 sling of electrocution (51, 8, D) a +0 triple sword of venom (52, 0, D) a +3 arbalest (52, 1, D) a +0 spear (52, 12, D) a +0 ring mail (53, 0, D) a +1 executioner's axe (53, 1, D) a +2 scimitar of flaming (53, 12, D) a +0 shortbow of flaming (53, 13, D) a +3 ring of strength (53, 23, D) 2 atropa-tipped darts (54, 13, D) the +0 leather armour of the Desert {rElec rN++} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. (54, 14, D) a +0 dagger (64, 0, D) +2 swamp dragon scales (64, 1, D) a +5 ring mail (65, 0, D) a +6 chain mail (65, 1, D) a +1 helmet (66, 7, D) a +2 robe of cold resistance (66, 8, D) the +2 pair of boots of Edimuin {rN+ Int+4 Stlth-} rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. (67, 7, D) a +3 tower shield (67, 8, D) a +0 tower shield of ponderousness (69, 7, D) +2 golden dragon scales (69, 8, D) a +0 cloak (70, 7, D) a +1 helmet (70, 8, D) +2 swamp dragon scales (71, 0, D) the +1 robe of Zyatunol {Harm} Harm: It increases damage dealt and taken. (71, 1, D) a +1 barding (71, 8, D) +2 golden dragon scales (72, 0, D) a +2 robe of willpower (72, 1, D) +2 acid dragon scales (72, 7, D) a +4 ring mail (72, 8, D) +4 fire dragon scales