Paler the Dungeon (1, -22, D) a +6 ring of dexterity a +3 ring of slaying (2, -22, D) a +6 ring of strength a +6 ring of protection a +3 ring of dexterity a throwing net a +4 ring of slaying (2, 4, D) 10 stones (2, 8, D) a quokka corpse (skeletalised by now) (3, -22, D) a +3 demon blade of flaming (3, -21, D) a +6 giant spiked club (3, -10, D) the +1 pair of gloves "Lampes" {Str+3} Str+3: It affects your strength (+3). (3, -9, D) a +0 dagger (3, -8, D) a +0 spear (3, -7, D) a +2 shortbow of electrocution (3, 11, D) a +0 club a goblin corpse (skeletalised by now) (3, 13, D) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, -22, D) a +3 demon whip of flaming (4, -21, D) a +3 great mace of protection (4, -14, D) a +0 dagger a +0 robe (4, -8, D) a +6 ring of dexterity (4, -7, D) a +0 dagger a +0 robe a +0 leather armour (4, -4, D) a +0 mace (5, -22, D) a +6 demon blade (5, -21, D) a +3 antimagic lajatang (5, -13, D) a +0 robe (5, -10, D) a +1 hand axe of electrocution (5, -6, D) a +0 ring mail (5, -5, D) a staff of air (5, 4, D) a +2 quarterstaff a +2 trident (5, 11, D) a bat corpse (skeletalised by now) (6, -22, D) a +3 lajatang of speed (6, -21, D) +5 swamp dragon scales (6, -10, D) a staff of fire (6, -9, D) a +0 buckler (6, -8, D) a potion of moonshine (6, -6, D) the orb of Quahuina {Pyromania, rN++ Will- rCorr Alch} rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Alch: It increases the power of your Alchemy spells. (6, -4, D) a +3 glaive of pain (6, 4, D) a +2 mace a +2 hand axe (6, 8, D) a +0 dagger (6, 14, D) a +1 flail of protection (6, 15, D) a +1 heavy trident (7, -22, D) a +0 pair of gloves of dexterity (7, -21, D) the +0 cloak of Vuithruq {rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. (7, -13, D) a +0 dagger (7, -10, D) the +0 bardiche "Paler's Bane" {flame, *Rage rF+ rN+++ Str+2} *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. Str+2: It affects your strength (+2). (7, -6, D) a parchment of Starburst (7, -5, D) the amulet "Poihuemu" {Alch+ Int+5} [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. Int+5: It affects your intelligence (+5). (7, -4, D) the +10 demon trident "Otyliuff" {freeze, rElec} rElec: It insulates you from electricity. (7, -3, D) a +0 ring mail (7, 4, D) a +0 short sword a +2 falchion (7, 14, D) a +0 hand axe of freezing (7, 15, D) a +2 quarterstaff of protection (8, -22, D) a +3 tower shield (8, -21, D) a +0 tower shield of protection (8, -3, D) the +6 arbalest "Damnation" {damnation} (8, 14, D) a +0 dagger of electrocution (8, 15, D) a +0 long sword of flaming (9, -22, D) a +0 pair of boots of stealth (9, -21, D) a +7 plate armour (9, -13, D) a staff of conjuration (9, -5, D) a +0 dagger (9, -4, D) a +0 robe (9, 14, D) a +3 chain mail (9, 15, D) a +3 ring mail (10, 6, D) a jackal skeleton (14, -16, D) a +0 shortbow a +0 long sword a +0 robe (15, 9, D) an orb of light (17, -4, D) a +0 cloak (17, 19, D) a +4 scale mail a maw talisman (17, 20, D) a +4 scale mail a blade talisman (17, 21, D) the +2 halberd of Ru's Wrath {drain, rCorr Int+2} rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (17, 22, D) a +0 lajatang (17, 23, D) a +2 dagger (18, -5, D) a +0 scale mail a dream sheep corpse (skeletalised by now) (18, 19, D) a +0 helmet a serpent talisman (18, 20, D) a +4 chain mail a blade talisman (18, 21, D) a +2 dire flail of protection (18, 22, D) a +2 scimitar of holy wrath (18, 23, D) a +1 heavy broad axe (19, -6, D) a ring of willpower (19, -4, D) a dream sheep corpse (skeletalised by now) (20, -5, D) the +1 scale mail "Meskor" {+Inv Dex+3} +Inv: It lets you turn invisible. Dex+3: It affects your dexterity (+3). (20, -3, D) a dream sheep corpse (skeletalised by now) (21, -6, D) the +3 shortbow of the Rat {elec, rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (21, -4, D) a +0 hand axe (22, -5, D) a +5 heavy scythe (22, -3, D) a +0 trident a dream sheep corpse (skeletalised by now) (23, -6, D) a +0 demon trident a +0 dire flail a staff of alchemy (23, -4, D) a +0 glaive a +1 mace of holy wrath (24, -25, D) the ring of Othuvaog {Will+ rCorr} [ring of resist corrosion] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a ring of willpower (24, -5, D) a +0 vampiric trident a +0 leather armour a merfolk skeleton (24, -3, D) 5 large rocks (25, -25, D) the scarf of Puckish Beauty {Repulsion, Stlth+} Stlth+: It makes you more stealthy. (25, -22, D) the +1 quarterstaff of the Toadstool {chaos, Int+6} Int+6: It affects your intelligence (+6). 6 javelins (25, -6, D) a +0 spear a +0 demon trident a rime drake skeleton (25, -4, D) a +0 halberd a +0 mace a shapeshifter skeleton (26, -25, D) a +2 hand axe of venom (26, -5, D) a +3 ring of intelligence (27, -22, D) a +0 flail (27, -4, D) a staff of conjuration (28, -22, D) a +0 war axe (28, -5, D) a +2 helmet of intelligence (31, -22, D) a staff of alchemy (36, 2, D) a staff of cold (37, 1, D) a staff of conjuration (37, 11, D) a +0 dagger a +0 robe an orc skeleton (45, 0, D) a +2 rapier of distortion (45, 1, D) a +3 lajatang (45, 7, D) a +3 double sword (45, 8, D) a +3 double sword (46, -16, D) +10 fire dragon scales (46, -15, D) a +4 robe of resistance (46, 0, D) a +3 double sword of holy wrath (46, 1, D) a +3 great mace (46, 7, D) a +3 longbow (46, 8, D) a +3 great sword (46, 12, D) a +0 sling (47, -16, D) a +4 hat (47, -15, D) a +1 cloak (48, 0, D) a +2 sling of freezing (48, 1, D) a +3 battleaxe (48, 7, D) a +3 glaive (48, 8, D) a +5 partisan (49, 0, D) a +1 rapier of venom (49, 1, D) a +3 longbow (49, 7, D) a +3 battleaxe (49, 8, D) a +5 broad axe (51, 0, D) a +3 heavy quarterstaff (52, 0, D) a +4 partisan of venom (52, 12, D) a +0 ring mail of willpower (53, 0, D) a +3 heavy partisan (53, 11, D) a ring of positive energy (53, 16, D) a ring of protection from fire a ring of wizardry (54, 0, D) a +1 morningstar of protection (54, 11, D) a +0 ring mail (55, -16, D) a +9 giant spiked club (55, -15, D) the +7 giant spiked club of the Unliving {heavy, rF+} rF+: It protects you from fire. (56, -16, D) the +5 bardiche of the Immovable Runes {freeze, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (56, -15, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. (58, -7, D) a +9 demon trident of electrocution (58, -6, D) a +9 glaive of flaming (59, -7, D) a +9 heavy great mace (59, -6, D) a +9 battleaxe of freezing (61, -13, D) a +12 plate armour (62, -13, D) +14 golden dragon scales (unseen) (62, -12, D) a +8 chain mail (63, 0, D) the +0 ring mail of the Burning Gods {Str+2} Str+2: It affects your strength (+2). (64, 0, D) the +5 ring mail of Pandemonium {rElec rC+ MP+8 Int+3 Slay-3} rElec: It insulates you from electricity. rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). Int+3: It affects your intelligence (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). (65, 0, D) a +2 ring mail of positive energy (66, 0, D) a +3 chain mail of poison resistance (68, 0, D) a +4 ring mail (68, 1, D) a +1 tower shield (68, 7, D) +4 fire dragon scales (68, 8, D) a +7 scale mail (69, 0, D) +4 ice dragon scales (69, 1, D) +3 storm dragon scales (69, 7, D) a +0 scale mail of cold resistance (69, 8, D) +3 storm dragon scales (71, 0, D) a +1 pair of gloves (71, 1, D) a +7 scale mail (71, 7, D) a +1 tower shield (71, 8, D) a +0 robe (72, 0, D) a +4 ring mail (72, 1, D) +2 swamp dragon scales (72, 8, D) +2 golden dragon scales (74, 0, D) a shapeshifter corpse (skeletalised by now)