Paler the Dungeon (0, 19, D) a black bear skeleton (2, 4, D) 10 stones (3, 11, D) a rat corpse (skeletalised by now) (5, 4, D) a +2 mace of draining (6, 4, D) a +2 quarterstaff a +2 trident (6, 7, D) a +0 short sword a kobold skeleton (6, 11, D) a bat corpse (skeletalised by now) (6, 14, D) a +2 quarterstaff of protection (6, 15, D) a +0 flail of protection (7, 4, D) a +0 hand axe a +2 falchion a +2 dagger (7, 11, D) a +0 dagger a kobold corpse (skeletalised by now) (7, 14, D) a +2 dagger of draining (7, 15, D) a +2 long sword of holy wrath (7, 23, D) a +0 dagger a +0 robe (8, 14, D) a +0 robe a +1 hand axe of freezing (8, 15, D) a +0 heavy trident (9, 15, D) a +2 plate armour (10, 6, D) a +0 dagger (16, 21, D) a +3 ring mail (17, 19, D) a +4 scale mail a maw talisman (17, 20, D) a +3 plate armour a blade talisman (17, 21, D) a +2 halberd of venom (17, 22, D) a +0 lajatang (17, 23, D) a +2 dire flail of protection (18, 19, D) a +4 chain mail a serpent talisman (18, 20, D) a serpent talisman (18, 21, D) the +2 scimitar "Luill" {drain, rElec Will- Dex+5} rElec: It insulates you from electricity. Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). (18, 22, D) a +2 rapier of venom (18, 23, D) a +2 hand axe of holy wrath (30, 11, D) a shapeshifter corpse (skeletalised by now) (42, 17, D) a +0 rapier a +0 robe a bog body corpse a quokka corpse a jackal corpse