Dungeon Sprint DCSS version 0.34-a0-603-g50ae0a3e31 (webtiles) character file. Game seed: 9625356777312271619 104 Paler the Covert (level 4, -1/21 HPs) Began as a Felid Necromancer on Aug 12, 2025. Drowned by a water elemental (5 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:03 (224 turns). Paler the Covert (Felid Necromancer) Turns: 224, Time: 00:01:03 Health: -1/21 AC: 1 Str: 6 XL: 4 Next: 52% Magic: 2/8 EV: 16 Int: 19 God: Gold: 33 SH: 0 Dex: 16 Spells: 6/7 levels left Lives: 0 Deaths: 2 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will +.... Stlth ++++ HPRegen 0.23/turn MPRegen 0.11/turn %: no teleportation @: engulfed (cannot breathe) A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived, strong-willed 1, MP-powered wands a: no special abilities You were in the Dungeon. You visited 1 branch You collected 33 gold pieces. Inventory: Wands a - a wand of flame (9) (quivered) Scrolls b - a scroll of blinking c - 2 scrolls of immolation {unknown} d - a scroll of poison {unknown} e - 2 scrolls of identify {unknown} Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage M - 3 potions of mutation e - 4 potions of enlightenment Skills: - Level 2.6 Dodging * Level 9.5 Stealth + Level 4.2 Unarmed Combat - Level 2.0 Spellcasting - Level 4.0 Necromancy + Level 4.2 Invocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 34% 2d9 4% 2 Vampiric Draining Necr 17% 2d7 10% 3 Animate Dead Necr 17% N/A 32% 4 Curse of Agony Necr 17% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. You are strong-willed. (Will+) You expend magic power (3 MP) to strengthen your wands. Message History The water elemental is moderately damaged. The water elemental hits you! Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (moderately damaged, 81% to hit) The puff of flame hits the water elemental. The water elemental is burned terribly! The water elemental is heavily damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. The water elemental attacks as it pursues you! The water elemental hits you! You die... You rejoin the land of the living... You enter the shallow water. Moving in this stuff is going to be slow. A water elemental is nearby! A water elemental is nearby! You feel a surge of power! The puff of flame hits the water elemental. The water elemental is burned terribly! The water elemental is heavily damaged. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Throw Flame Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (heavily damaged, engulfing you, 83% to hit) You feel a slight surge of power. The puff of flame hits the water elemental. The water elemental is burned terribly! The water elemental is severely damaged. You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'....♣♣♣ ♣.# ..#.†#......♣ ♣.# #'####....♣♣♣ ♣♣.# .....#....~♣ ♣.†# #+#+# .....#...~~♣♣♣♣♣E#...... .....#..~~~~♣...@'.⌠.... ####†#..~≈≈~~~♣..#...### .....#.~~≈~~~....#.⌠.# .....#.~≈~~~.....# ..# .)...#.~~~.......# ### '#####...........# .................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental (engulfing you). Vanquished Creatures A scorpion (D) Jessica (D) A human (D) 2 rats (D) 5 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Felid Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 5 | D | Reached skill level 3 in Stealth 23 | D | Noticed Jessica 26 | D | Killed from afar by Jessica 26 | D | Lost a life (0 lives remaining) 34 | D | Reached skill level 1 in Invocations 38 | D | Killed Jessica 39 | D | Reached skill level 6 in Stealth 39 | D | Reached XP level 2. HP: 3/13 MP: 4/6 97 | D | Noticed a scorpion 106 | D | Killed a scorpion 107 | D | Reached skill level 8 in Stealth 107 | D | Reached XP level 3. HP: 14/16 MP: 7/7 107 | D | Reached XP level 4. HP: 19/21 MP: 8/8 107 | D | Gained a life (1 life remaining) 137 | D | Reached skill level 9 in Stealth 195 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 195 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 195 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 196 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 196 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 196 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 214 | D | Slain by a water elemental 214 | D | Lost a life (0 lives remaining) 224 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 6 8 9 | 9.5 Invocations | 2 4 | 4.2 Unarmed Combat | 2 3 4 | 4.2 Dodging | | 2.6 Spellcasting | | 2.0 Necromancy | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 14 | || 14 Bite | 1 | || 1 Cast: Soul Splinter | 1 | || 1 Evoke: Wand | 7 | 14 || 21 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Skin | 9 | 6 || 15 Dodge: Dodged | 6 | 4 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 227 | 227 | 0 | 0 | 158 | 1 | 227.0 | Dungeon | 227 | 227 | 0 | 0 | 158 | 1 | 227.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 227 daAuts