Paler the Dungeon (1, 17, D) a +0 club a goblin skeleton (2, 4, D) 10 stones (3, 9, D) a +0 club an orc skeleton (3, 17, D) a quokka skeleton (4, 17, D) a jackal skeleton (5, 4, D) a +2 mace a +2 hand axe (5, 13, D) a hobgoblin corpse (skeletalised by now) (5, 14, D) a quokka corpse (skeletalised by now) (5, 18, D) a jackal skeleton (6, 4, D) a +2 quarterstaff a +2 trident (7, 4, D) a +2 falchion a +2 dagger (8, 9, D) a +0 long sword of flaming (8, 10, D) a +0 robe a +0 dagger of venom (8, 11, D) a +0 heavy trident (9, 9, D) a +0 quarterstaff of protection (9, 10, D) a +2 hand axe of freezing (9, 11, D) a +0 mace of protection (9, 12, D) a +3 chain mail (12, -6, D) a +0 spear a +0 robe an orc corpse (skeletalised by now) (12, -4, D) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (15, -9, D) a hell hound corpse (skeletalised by now) (15, 0, D) a +0 scimitar a +0 scale mail (16, -5, D) a +0 club (17, 19, D) a +3 chain mail a maw talisman (17, 20, D) a +0 helmet a serpent talisman (17, 21, D) a +1 heavy broad axe (17, 22, D) a +2 heavy morningstar (17, 23, D) a +0 lajatang (18, 19, D) a protean talisman (18, 20, D) a +5 ring mail a maw talisman (18, 21, D) a +2 rapier of electrocution (18, 22, D) a +2 halberd of protection (18, 23, D) a +2 scimitar of flaming (20, -9, D) the staff of Juva {rN+ Stlth+ Conj Ice} [staff of conjuration] rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. a +0 scale mail of willpower (20, -5, D) a +0 short sword (21, -6, D) a +0 flail (21, -4, D) a staff of earth (23, -6, D) the +6 great mace of Discord {heavy, rCorr Int+5} rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). (24, -9, D) a +3 vampiric trident a +0 scale mail (24, -5, D) a +0 dagger (24, 19, D) a komodo dragon skeleton (25, -9, D) an elephant skeleton (25, -8, D) the +7 long sword "Bitaf" {vamp, +Blink rElec Int+5 Dex-2} +Blink: It lets you blink. rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). a +0 chain mail a +3 hand axe a +0 robe (25, -4, D) a potion of moonshine (26, -9, D) an elephant skeleton (26, -5, D) a +0 club (27, 0, D) a +0 flail a +0 robe (29, -9, D) a +2 hand axe of distortion a green draconian skeleton (30, -5, D) a +0 battleaxe a +0 robe (30, -3, D) a +0 long sword a +0 chain mail (30, 17, D) a blink frog skeleton (31, -5, D) a +2 falchion of holy wrath a +0 plate armour an orc skeleton (31, -4, D) a +0 great sword a +0 robe a +0 bardiche a +0 plate armour an orc skeleton (31, 13, D) a +0 short sword a +0 chain mail an orc skeleton a hound skeleton (31, 14, D) a +0 hand axe a +0 chain mail an orc skeleton (31, 17, D) a blink frog skeleton (33, 11, D) a +0 hand axe a +0 dagger a +0 robe an orc skeleton a jackal skeleton (33, 12, D) a +0 whip (34, 12, D) a +0 dagger a rime drake corpse (skeletalised by now) (36, 0, D) a staff of fire (36, 1, D) a +1 battleaxe of flaming (36, 2, D) a +4 vampiric spear (37, -3, D) a black mamba skeleton (37, -1, D) the +0 trident of Rerric {chaos, rC+ Int+4} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). (37, 0, D) a +1 great sword of draining (37, 1, D) a +2 trident of protection (37, 2, D) a staff of conjuration (40, 18, D) 5 large rocks (43, -5, D) a +0 battleaxe (45, 0, D) a +5 quick blade (45, 1, D) a +0 short sword of venom (45, 7, D) the +3 sling "Pyla" {elec, *Slow rPois rC+ Int+4} *Slow: It may slow you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). (45, 8, D) a +3 hand axe of venom (46, 0, D) a +0 dagger (46, 1, D) a +3 giant spiked club (46, 8, D) a +3 great mace (47, 7, D) a +5 trident of protection (47, 8, D) a +1 falchion of distortion (48, 7, D) a +5 partisan (48, 8, D) a +3 arbalest (50, 7, D) a +2 long sword of holy wrath (50, 8, D) the +9 morningstar "Awoch" {spect, rC+ Will++} rC+: It protects you from cold. Will++: It greatly increases your willpower. (50, 20, D) a ring of willpower (51, 7, D) a +3 antimagic mace (51, 8, D) the +9 sword of Power {lifebolt} (52, 0, D) a +5 dire flail (52, 1, D) a +3 battleaxe (53, 0, D) a +1 heavy sling (53, 1, D) a +3 giant spiked club (53, 13, D) a +0 whip (54, 12, D) a ring of protection from fire (54, 13, D) a +0 robe (64, 0, D) +2 swamp dragon scales (64, 1, D) +4 ice dragon scales (65, 0, D) +3 storm dragon scales (65, 1, D) +2 acid dragon scales (66, 7, D) a +2 ring mail of poison resistance (66, 8, D) the +0 leather armour of Wu Jian, Enfolding {Regen+ Str+3 SInv} Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (67, 8, D) a +0 pair of boots of rampaging (69, 7, D) a +6 chain mail (69, 8, D) a +4 ring mail (70, 7, D) a +5 ring mail +4 fire dragon scales (70, 8, D) a +1 cloak (71, 0, D) a +0 cloak (71, 1, D) a +6 chain mail (71, 7, D) a +1 cloak (72, 0, D) a +2 chain mail of cold resistance (72, 1, D) a +6 chain mail (72, 7, D) a +6 chain mail (72, 8, D) a +4 ring mail