Paler the Dungeon (0, 10, D) a kobold corpse (0, 19, D) a bat skeleton (1, 20, D) a +0 orcbow a water moccasin skeleton (2, 4, D) 10 stones (2, 20, D) a +0 short sword a stone a kobold skeleton (3, 4, D) 2 potions of magic 2 potions of berserk rage 2 potions of invisibility (4, 11, D) a bat corpse (skeletalised by now) (5, 4, D) a +2 quarterstaff a +2 trident (5, 9, D) a +0 spear (5, 11, D) an adder corpse (skeletalised by now) (5, 12, D) a jackal corpse (skeletalised by now) (5, 14, D) 5 potions of curing (5, 15, D) 5 potions of heal wounds (6, 4, D) a +0 dagger a +2 falchion (6, 14, D) a +1 quarterstaff of protection (6, 15, D) a +1 long sword of flaming (7, 4, D) a +2 mace a +2 hand axe (7, 11, D) a +0 mace 2 boomerangs an orc corpse (skeletalised by now) (7, 12, D) a +0 dagger (7, 14, D) a +2 heavy trident (7, 15, D) a +2 hand axe of freezing (8, 14, D) a +0 dagger of electrocution (8, 15, D) a +1 flail of protection (8, 23, D) a +0 shortbow (9, 14, D) a +2 plate armour (9, 15, D) a +3 chain mail (10, 6, D) a +0 whip