Dungeon Sprint DCSS version 0.34-a0-628-gb9eed9ed82 (webtiles) character file. Game seed: 5039752912761232773 79 Paler the Unbeliever (level 4, -10/40 HPs) Began as a Draconian Earth Elementalist on Aug 17, 2025. Mangled by a water elemental (13 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:33 (314 turns). Paler the Unbeliever (Draconian Earth Elementalist) Turns: 314, Time: 00:01:34 Health: -10/40 AC: 5 Str: 11 XL: 4 Next: 17% Magic: 6/10 EV: 11 Int: 17 God: Gold: 24 SH: 0 Dex: 11 Spells: 10/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.12/turn %: no teleportation @: mighty, weakened A: AC +5, unfitting armour, cold-blooded, armoured tail 1, poor constitution 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 24 gold pieces. Inventory: Wands a - a wand of flame (1) Scrolls b - a scroll of blinking c - a scroll of immolation {unknown} e - a scroll of torment {unknown} Potions g - 2 potions of magic h - a potion of haste e - 2 potions of enlightenment k - a potion of attraction {unknown} Skills: + Level 4.2 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting + Level 4.0 Conjurations - Level 3.0 Earth Magic + Level 4.2 Invocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 30% 3d8 11% 3 Passwall Erth 13% N/A 14% 3 Brom's Barrelling Bould Conj/Erth 15% 2d5 34% 4 Petrify Alch/Erth 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Your body sometimes grows weak upon taking damage. Message History The blast of sand hits the water elemental. The water elemental is moderately damaged. The water elemental closely misses you. The water elemental barely misses you. The blast of sand hits the water elemental but does no damage. The water elemental is moderately damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. The water elemental attacks as it pursues you! The water elemental barely misses you. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (moderately damaged, 89% to hit) The blast of sand hits the water elemental but does no damage. The water elemental is moderately damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The water elemental engulfs you in water! The water elemental hits you. * * * LOW HITPOINT WARNING * * * The water engulfing you falls away. You gasp with relief as air once again reaches your lungs. There is an open door here. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (moderately damaged, 89% to hit) The blast of sand hits the water elemental. The water elemental is moderately damaged. The water elemental barely misses you. You feel better. The water elemental hits you. * * * LOW HITPOINT WARNING * * * You feel your attacks grow feeble. You feel very mighty all of a sudden. The water elemental closely misses you. You hit the water elemental. The water elemental is moderately damaged. The water elemental hits you! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#)..#### ##.# ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##..†#@.#..# #+#+# ##.##.###.)##E#..#...... ▓#.####.##..###...'.⌠.... ▓.###..##..####...#...### ▓#.....##..###....# ⌠.# ###..##...##.....# .# ##..##....#......# # #..###..##.#.....# #[.# #..#####....# You could see a water elemental. Vanquished Creatures A crimson imp (D) Jessica (D) A human (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Draconian Earth Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 46 | D | Reached skill level 1 in Fighting 46 | D | Reached skill level 1 in Invocations 59 | D | Noticed Jessica 67 | D | Killed Jessica 68 | D | Reached XP level 2. HP: 21/25 MP: 1/6 134 | D | Reached XP level 3. HP: 27/33 MP: 1/8 201 | D | Reached XP level 4. HP: 31/40 MP: 1/10 299 | D | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 299 | D | Lost mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 299 | D | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 300 | D | Lost mutation: You are vulnerable to heat. (rF-) [potion of | mutation] 300 | D | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 308 | D | HP: 1/40 [water elemental (5)] 314 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 4 | 4.2 Invocations | 2 3 4 | 4.2 Spellcasting | 3 4 | 4.1 Conjurations | 2 3 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Earth Magic | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | 1 || 4 Cast: Sandblast | 20 | 6 || 26 Use: Potion | 3 | 4 || 7 Scroll | | 3 || 3 Armour: Skin | 16 | 6 || 22 Dodge: Dodged | 6 | 6 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 336 | 336 | 0 | 62 | 198 | 1 | 336.0 | Dungeon | 336 | 336 | 0 | 62 | 198 | 1 | 336.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 336 daAuts