Dungeon Sprint DCSS version 0.34-a0-628-gb9eed9ed82 (webtiles) character file. Game seed: 3053970690386324873 162 Paler the Trooper (level 5, -2/47 HPs) Began as a Draconian Hexslinger on Aug 17, 2025. Slain by a fire elemental (11 damage) ... summoned by a deep elf pyromancer ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:50 (542 turns). Paler the Trooper (Draconian Hexslinger) Turns: 542, Time: 00:01:50 Health: -2/47 AC: 7 Str: 14 XL: 5 Next: 19% Magic: 10/10 EV: 12 Int: 12 God: Gold: 31 SH: 0 Dex: 15 Spells: 11/11 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.27/turn MPRegen 0.12/turn %: no teleportation @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1, iridescent scales 1, strong 1, feed off suffering 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 31 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Scrolls c - a scroll of torment {unknown} d - 2 scrolls of revelation {unknown} e - a scroll of immolation {unknown} h - a scroll of identify {unknown} Potions b - 2 potions of curing g - 2 potions of magic e - 3 potions of enlightenment Skills: + Level 4.7 Fighting + Level 4.2 Ranged Weapons + Level 4.2 Dodging + Level 3.9 Spellcasting + Level 4.7 Hexes + Level 4.1 Fire Magic You had 11 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% 2d2 4% 2 Sigil of Binding Hex 13% N/A 10% 3 Inner Flame Hex/Fire 13% N/A 11% 3 Cause Fear Hex 6% N/A 32% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Elyvilon Zin The Shining One Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are partially covered in iridescent scales. (AC +2) You are strong. (Str +4, Int/Dex -1) You can sometimes gain power from killing poisoned or drained foes. Message History You shoot a sling bullet. The sling bullet closely misses the deep elf pyromancer. The deep elf pyromancer hits you but does no damage. The fire elemental hits you. The fire elemental burns you! The fire elemental barely misses you. You feel much better. The deep elf pyromancer closely misses you. The fire elemental closely misses you. The fire elemental hits you. The fire elemental burns you! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a deep elf pyromancer, wielding a +1 long sword of holy wrath (severely wounded, 51% to hit) You shoot a sling bullet. The sling bullet barely misses the deep elf pyromancer. You feel yourself slow down. The fire elemental hits you. The fire elemental burns you! The deep elf pyromancer gestures wildly while chanting. The fire elemental disappears in a puff of smoke! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a deep elf pyromancer, wielding a +1 long sword of holy wrath (severely wounded, 51% to hit) You shoot a sling bullet. The sling bullet hits the deep elf pyromancer. The deep elf pyromancer is severely wounded. The fire elemental barely misses you. The fire elemental hits you. The fire elemental burns you! The fire elemental misses you. The deep elf pyromancer hits you with a +1 long sword of holy wrath! * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a deep elf pyromancer, wielding a +1 long sword of holy wrath (severely wounded, 51% to hit) You shoot a sling bullet. The sling bullet hits the deep elf pyromancer. The deep elf pyromancer is severely wounded. The fire elemental barely misses you. The fire elemental misses you. The fire elemental barely misses you. The deep elf pyromancer gestures at you while chanting. The bolt of fire misses you. The fire elemental barely misses you. The fire elemental hits you. The fire elemental burns you! You die... ▓▓▓▓▓▓▓ ▓▓▓ '.....♣♣ ♣.##### #......♣ ♣♣.#___# #....♣♣♣ ♣..#!..# #....~♣ ♣♣.###§#+###+## #...~~♣♣♣ ♣.#...@e.....# #..~~~~.♣♣♣.'.⌠EEE.....# #..~≈≈~~~♣..#..○######+# #.~~≈~~~....#.⌠.# #.~≈~~~.....#...# #.~~~.......#+### #...........# ............# ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a deep elf pyromancer and 3 fire elementals. Vanquished Creatures A water elemental (D) A scorpion (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Draconian Hexslinger began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 2/2 21 | D | Noticed Jessica 24 | D | Killed Jessica 25 | D | Reached XP level 2. HP: 25/25 MP: 3/5 26 | D | Reached XP level 3. HP: 30/30 MP: 3/6 138 | D | Noticed a scorpion 160 | D | Killed a scorpion 161 | D | Reached XP level 4. HP: 5/40 MP: 7/9 482 | D | Gained mutation: You refuse to read scrolls in combat | unless injured. [potion of mutation] 482 | D | Gained mutation: You have large cloven feet. [potion of | mutation] 482 | D | Gained mutation: You have hidden genetic defects. [potion | of mutation] 482 | D | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 483 | D | Lost mutation: You have large cloven feet. [potion of | mutation] 483 | D | Lost mutation: You refuse to read scrolls in combat unless | injured. [potion of mutation] 483 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 483 | D | Lost mutation: You have hidden genetic defects. [potion of | mutation] 483 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 483 | D | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 484 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 484 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 484 | D | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 484 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 484 | D | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 485 | D | Lost mutation: Your blood hastes a few of your allies when | you are sufficiently damaged. [potion of mutation] 485 | D | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 485 | D | Lost mutation: You are somewhat resistant to further | mutation. [potion of mutation] 485 | D | Gained mutation: You are weak. (Str -2) [potion of | mutation] 485 | D | Gained mutation: You have sharp toenails. [potion of | mutation] 485 | D | Gained mutation: You refuse to read scrolls in combat | unless injured. [potion of mutation] 485 | D | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 486 | D | Lost mutation: You are weak. (Str -2) [potion of mutation] 486 | D | Lost mutation: You refuse to read scrolls in combat unless | injured. [potion of mutation] 486 | D | Lost mutation: You have sharp toenails. [potion of | mutation] 486 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 486 | D | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 517 | D | Reached XP level 5. HP: 47/47 MP: 10/10 530 | D | Found a glowing silver altar of Zin. 530 | D | Found a glowing golden altar of the Shining One. 530 | D | Found a white marble altar of Elyvilon. 531 | D | Noticed a deep elf pyromancer 535 | D | Noticed a fire elemental 537 | D | Noticed a fire elemental 541 | D | Noticed a fire elemental 541 | D | Noticed a fire elemental 542 | D | Slain by a fire elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 2 3 4 | 4.2 Dodging | 2 3 4 | 4.2 Fighting | 2 4 | 4.7 Spellcasting | 2 3 | 3.9 Hexes | 3 4 | 4.7 Fire Magic | 2 3 4 | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Sling | 11 | || 11 Tailslap | 1 | || 1 Fire: Sling | 42 | 19 || 61 Use: Potion | 2 | 7 || 9 Scroll | 2 | || 2 Armour: Skin | 18 | 16 || 34 Dodge: Dodged | 21 | 12 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 557 | 557 | 0 | 341 | 111 | 1 | 557.0 | Dungeon | 557 | 557 | 0 | 341 | 111 | 1 | 557.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 557 daAuts