Paler the Dungeon (0, 14, D) a hobgoblin skeleton a water moccasin skeleton (0, 15, D) a +0 scythe a +2 robe of willpower the human skeleton of Sigmund (2, 4, D) 10 stones (2, 9, D) a +2 mace of protection (2, 10, D) a +1 long sword of flaming (2, 11, D) a +0 hand axe of freezing (2, 12, D) a +0 robe (3, 8, D) a +2 plate armour (3, 9, D) a +2 heavy trident (3, 10, D) a +1 quarterstaff of speed (3, 11, D) a +2 dagger of venom (5, 4, D) a +2 mace (6, 4, D) a +0 hand axe a +2 falchion a +2 dagger (6, 8, D) an adder skeleton (7, 4, D) a +2 quarterstaff a +2 trident (7, 13, D) a +0 dagger a +0 leather armour a ball python corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 13, D) a quokka corpse (skeletalised by now) (8, 19, D) a +0 short sword 5 poisoned darts (9, 9, D) a +0 whip 2 stones an adder skeleton (16, 22, D) a +2 hand axe (17, 19, D) a protean talisman (17, 20, D) a +0 pair of boots a blade talisman (17, 21, D) a +0 lajatang (17, 22, D) a +2 rapier of venom (17, 23, D) a +2 halberd of venom (18, 19, D) a +4 chain mail a serpent talisman (18, 20, D) a +3 chain mail a blade talisman (18, 21, D) a +2 scimitar of holy wrath (18, 22, D) a +2 dire flail of protection (22, 16, D) a wolf skeleton (23, 16, D) a cane toad skeleton (29, 13, D) a +0 dagger a +0 robe the human corpse of Josephine (31, 12, D) a swamp drake corpse (35, 17, D) a potion of curing