Dungeon Sprint DCSS version 0.34-a0-638-gfceee19c30 (webtiles) character file. Game seed: 377220363333537270 133 Paler the Ducker (level 4, -4/25 HPs) Began as a Felid Conjurer on Aug 18, 2025. Slain by a fire elemental (14 damage) ... summoned by a deep elf pyromancer ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:48 (492 turns). Paler the Ducker (Felid Conjurer) Turns: 492, Time: 00:01:49 Health: -4/25 AC: 1 Str: 2 XL: 4 Next: 93% Magic: 0/11 EV: 18 Int: 28 God: Gold: 46 SH: 0 Dex: 13 Spells: 8/11 levels left Lives: 0 Deaths: 2 rFire . . . (100%) (no amulet) rCold . . . (100%) (no ring) rNeg . . . (100%) (no ring) rPois . (100%) rElec . (100%) rCorr . (100%) SInv + Will ..... Stlth ++ HPRegen 0.24/turn MPRegen 0.12/turn %: no teleportation @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived, clever 1, scroll hoarding 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 46 gold pieces. Inventory: Scrolls b - a scroll of blinking c - 2 scrolls of poison {unknown} e - 2 scrolls of identify {unknown} Potions g - 2 potions of magic b - a potion of curing B - 2 potions of berserk rage f - a potion of moonshine {unknown} j - a potion of enlightenment {unknown} Skills: + Level 4.1 Fighting + Level 6.3 Dodging - Level 2.6 Stealth * Level 6.0 Unarmed Combat + Level 4.4 Spellcasting - Level 3.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Elyvilon Zin The Shining One Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Your mind is acute. (Int +4, Str/Dex -1) You refuse to read scrolls in combat unless injured. Message History The fire elemental is heavily damaged. The fire elemental closely misses you. The searing ray misses the fire elemental. You finish channelling your searing ray. The fire elemental completely misses you. You focus your ray upon the fire elemental. The searing ray misses the fire elemental. (Press . to maintain the ray.) The fire elemental misses you. The fire elemental hits you. The fire elemental burns you! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The searing ray hits the fire elemental. The fire elemental is heavily damaged. The fire elemental barely misses you. The searing ray hits the fire elemental. The fire elemental is severely damaged. The fire elemental barely misses you. The searing ray hits the fire elemental. The fire elemental is severely damaged. You finish channelling your searing ray. The fire elemental completely misses you. The fire elemental misses you. The fire elemental misses you. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a fire elemental (severely damaged, summoned, 74% to hit) You focus your ray upon the fire elemental. The searing ray hits the fire elemental! The fire elemental is almost destroyed. (Press . to maintain the ray.) The fire elemental misses you. The searing ray hits the fire elemental. The fire elemental is almost destroyed. The fire elemental closely misses you. The fire elemental hits you. The fire elemental burns you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.##### ...#......#####..#___# ..##.......#..#..#!eE# ##.##.##)..#..#..###†#+###+# ##.##.###..##'#..#.......... #.####.##..###...'.⌠........ .###..##..####..E#...######+ #...p.##..###...@#.⌠.# ###..##...##.....#...# ##..##...)#†.....#+### #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a fire elemental (summoned). Vanquished Creatures A water elemental (D) Crazy Yiuf (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Paler the Felid Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 33 | D | Reached skill level 1 in Unarmed Combat 56 | D | Noticed Jessica 59 | D | Killed Jessica 60 | D | Reached XP level 2. HP: 15/15 MP: 1/7 177 | D | Learned a level 2 spell: Searing Ray 207 | D | Reached XP level 3. HP: 19/19 MP: 0/8 280 | D | Noticed Crazy Yiuf 286 | D | Slain by Crazy Yiuf 286 | D | Lost a life (0 lives remaining) 290 | D | Killed Crazy Yiuf 291 | D | Reached skill level 5 in Dodging 291 | D | Reached XP level 4. HP: 24/24 MP: 4/10 291 | D | Gained a life (1 life remaining) 361 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 362 | D | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 362 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 363 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 363 | D | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 363 | D | Lost mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 363 | D | Gained mutation: You refuse to read scrolls in combat | unless injured. [potion of mutation] 363 | D | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 470 | D | Found a glowing silver altar of Zin. 470 | D | Found a glowing golden altar of the Shining One. 470 | D | Found a white marble altar of Elyvilon. 471 | D | Noticed a deep elf pyromancer 473 | D | Noticed a fire elemental 477 | D | HP: 1/25 [fire elemental[a deep elf pyromancer] (14)] 478 | D | Mangled by a deep elf pyromancer 478 | D | Lost a life (0 lives remaining) 492 | D | Slain by a fire elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 4 5 6 | 6.3 Unarmed Combat | 3 4 6 | 6.0 Fighting | 2 3 4 | 4.1 Spellcasting | 3 4 | 4.4 Stealth | | 2.6 Conjurations | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 11 | || 11 Searing Ray | 6 | 7 || 13 Use: Potion | 2 | 4 || 6 Armour: Skin | 3 | 10 || 13 Dodge: Dodged | 6 | 22 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 472 | 472 | 0 | 0 | 379 | 1 | 472.0 | Dungeon | 472 | 472 | 0 | 0 | 379 | 1 | 472.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 472 daAuts