Paler the Dungeon (2, 4, D) 10 stones (2, 10, D) a +0 club (3, 18, D) a +0 giant club (5, 4, D) a +1 dagger a +2 mace a +2 hand axe (6, 4, D) a +2 falchion (6, 9, D) a +0 dagger (7, 4, D) a +2 quarterstaff a +2 trident (8, 8, D) a +3 chain mail (8, 9, D) a +1 long sword of holy wrath (8, 10, D) a +2 quarterstaff of protection (8, 11, D) a +0 heavy hand axe (8, 17, D) a jackal corpse (8, 18, D) a jackal corpse (9, 8, D) a +3 chain mail (9, 9, D) a +2 dagger (9, 10, D) a +2 heavy trident (9, 11, D) a +1 flail of protection (9, 14, D) an adder corpse (skeletalised by now) (9, 17, D) an iguana corpse (12, 23, D) a quokka corpse (17, 19, D) a +4 scale mail a serpent talisman (17, 20, D) a +0 pair of boots a maw talisman (17, 21, D) a +4 quarterstaff of distortion (17, 22, D) a +2 halberd of protection (17, 23, D) a +2 scimitar of flaming (18, 19, D) a +4 chain mail a protean talisman (18, 20, D) a serpent talisman (18, 21, D) a +1 broad axe of freezing (18, 22, D) a +2 rapier of distortion (18, 23, D) a +2 dire flail of protection (21, 22, D) a quokka corpse (23, 15, D) an iguana corpse (24, 14, D) a snapping turtle corpse (26, 17, D) an adder corpse (26, 23, D) a +1 spear of pain (27, 17, D) a giant cockroach corpse (28, 23, D) a lindwurm corpse (30, 20, D) a +0 club