Paler the Dungeon (1, 19, D) a black bear skeleton (2, 4, D) 10 stones (2, 9, D) a jackal skeleton (4, 14, D) a +3 scale mail (4, 15, D) a +3 ring mail (5, 4, D) a +2 mace a +2 hand axe (5, 14, D) a +1 heavy hand axe (5, 15, D) a +2 quarterstaff of protection (6, 4, D) a +2 quarterstaff (6, 14, D) a +2 trident a +2 mace of protection (6, 15, D) a +2 heavy trident (6, 20, D) a +0 club (7, 4, D) a +2 falchion a +2 dagger (7, 14, D) a +0 long sword of flaming (8, 19, D) a +0 dagger a +0 robe (9, 9, D) a +0 club a stone a kobold skeleton (9, 11, D) a +0 whip a gnoll skeleton (10, 6, D) a quokka skeleton (13, 22, D) a hell rat skeleton (17, 19, D) a +4 scale mail a serpent talisman (17, 20, D) a +3 plate armour a protean talisman (17, 21, D) a +1 broad axe of flaming (17, 22, D) a +4 quarterstaff of speed (17, 23, D) a +2 rapier of distortion (18, 19, D) the blade talisman "Penam" {Rampage rPois Str+4 Int-2} [blade talisman] Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). (18, 20, D) a +0 pair of boots a serpent talisman (18, 21, D) a +2 scimitar of holy wrath (18, 22, D) a +2 halberd of protection (18, 23, D) a +2 heavy dire flail (22, 14, D) a +0 flail 3 boomerangs