Paler the Dungeon (2, 4, D) 10 stones (3, 8, D) a bat corpse (skeletalised by now) (3, 13, D) a +0 short sword a +0 shortbow a centaur corpse (skeletalised by now) (4, 18, D) a +0 club a +0 leather armour (5, 4, D) a +2 mace a +2 hand axe (5, 12, D) a frilled lizard corpse (skeletalised by now) (5, 14, D) a +3 chain mail (5, 15, D) a +3 chain mail (6, 4, D) a +2 falchion a +2 dagger (6, 14, D) a +1 hand axe of freezing (6, 15, D) a +1 quarterstaff of speed (7, 4, D) a +2 quarterstaff a +2 trident (7, 14, D) a +1 heavy mace (7, 15, D) a +0 heavy trident (7, 23, D) a +0 short sword (8, 14, D) a +2 dagger of electrocution (8, 15, D) a +0 long sword of flaming (9, 6, D) a +0 dagger (16, -5, D) a +0 battleaxe a +0 ring mail (17, 19, D) a +4 scale mail a serpent talisman (17, 20, D) a +4 scale mail a maw talisman (17, 21, D) a +2 dire flail of protection (17, 22, D) a +2 halberd of venom (17, 23, D) a +4 quarterstaff of speed (18, 19, D) a +3 plate armour a blade talisman (18, 20, D) a +0 pair of gloves the blade talisman of the Gate {Will++} [blade talisman] Will++: It greatly increases your willpower. (18, 21, D) a +2 scimitar of holy wrath (18, 22, D) a +1 broad axe of distortion (18, 23, D) a +2 rapier of venom (21, -6, D) the conjuration staff of Defiance {rF++ Dex-4 Conj Necro Ice} [staff of conjuration] rF++: It greatly protects you from fire. Dex-4: It affects your dexterity (-4). Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. (22, -7, D) a staff of air (28, -5, D) the felid skeleton of Paler (28, 22, D) a ring of protection from cold a ring of protection from fire (33, -9, D) the felid skeleton of Paler (34, 17, D) the felid skeleton of Paler a blink frog skeleton (35, 16, D) a hell rat skeleton (36, -7, D) the felid skeleton of Paler (36, -1, D) a +3 sling of flaming (36, 0, D) the +1 pair of gloves of the Learner {Hurl, -Tele Rampage rF+++ Will-} -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. rF+++: It renders you almost immune to fire. Will-: It decreases your willpower. (36, 1, D) a staff of cold (36, 2, D) the +7 glaive "Voysagh" {freeze, Will+ Int+3 Stlth+} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (37, 0, D) a +5 shortbow of draining (37, 1, D) a parchment of Dispersal (42, 8, D) a dream sheep skeleton (43, 6, D) a dream sheep skeleton (45, 0, D) a +3 giant spiked club (45, 1, D) a +3 demon whip of venom (45, 7, D) a +3 double sword (45, 8, D) a +3 longbow (46, 0, D) a +3 double sword (46, 1, D) a +3 giant spiked club (46, 7, D) the +10 great sword of Ciarch {heavy, rElec rN+++ Str-2} rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Str-2: It affects your strength (-2). (46, 8, D) a +3 longbow (48, 0, D) the +10 dark maul {heavy} (48, 1, D) a +3 great sword (48, 7, D) a +3 arbalest (48, 8, D) a +3 short sword of flaming (49, 0, D) a +0 sling (49, 1, D) a +3 glaive (49, 7, D) a +5 broad axe (49, 8, D) a +5 quick blade (51, 0, D) a +3 lajatang of electrocution (51, 14, D) 2 scrolls of enchant weapon (51, 19, D) a +0 trident (51, 20, D) a manual of Axes (52, 0, D) a +6 double sword (52, 13, D) 2 scrolls of enchant weapon (52, 15, D) 2 scrolls of enchant weapon (53, 0, D) the +4 orcbow "Tyopp" {flame, rC+ Will++ rCorr} rC+: It protects you from cold. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (53, 14, D) 2 scrolls of enchant armour (53, 19, D) a +0 scale mail (53, 20, D) a +0 short sword (54, 0, D) the +5 battleaxe "Pappateb" {drain, Int+4} Int+4: It affects your intelligence (+4). (54, 13, D) 2 scrolls of enchant armour (54, 21, D) 6 boomerangs (63, 0, D) a +4 plate armour of fire resistance (64, 0, D) the +0 cloak of the Villain {rN+ Dex-2 Air} rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). Air: It increases the power of your Air spells. (65, 0, D) a +1 ring mail of willpower (66, 0, D) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. (68, 0, D) a +7 scale mail (68, 1, D) +4 ice dragon scales (68, 7, D) a +1 helmet (68, 8, D) a +1 cloak (69, 0, D) +3 storm dragon scales (69, 1, D) a +1 pair of boots of rampaging (69, 7, D) a +4 ring mail (69, 8, D) a +1 cloak (71, 0, D) a +6 chain mail (71, 1, D) a +5 plate armour (71, 7, D) a +0 pair of boots of stealth (71, 8, D) a +1 helmet (72, 0, D) the +4 scale mail of the Constellations {Rampage rC++ Str-2} Rampage: It bestows one free step when moving towards enemies. rC++: It greatly protects you from cold. Str-2: It affects your strength (-2). (72, 1, D) a +6 chain mail (72, 7, D) a +4 ring mail (72, 8, D) a +1 helmet